New way to keep hints for table length
Instead of using 'alimit' for keeping the size of the array and at the same time being a hint for '#t', a table now keeps these two values separate. The Table structure has a field 'asize' with the size of the array, while the length hint is kept in the array itself. That way, tables with no array part waste no space with that field. Moreover, the space for the hint may have zero cost for small arrays, if the array of tags plus the hint still fits in a single word.
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6
ltests.c
6
ltests.c
@@ -359,7 +359,7 @@ static void checkvalref (global_State *g, GCObject *f, const TValue *t) {
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static void checktable (global_State *g, Table *h) {
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unsigned int i;
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unsigned int asize = luaH_realasize(h);
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unsigned int asize = h->asize;
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Node *n, *limit = gnode(h, sizenode(h));
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GCObject *hgc = obj2gco(h);
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checkobjrefN(g, hgc, h->metatable);
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@@ -1034,11 +1034,11 @@ static int table_query (lua_State *L) {
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unsigned int asize;
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luaL_checktype(L, 1, LUA_TTABLE);
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t = hvalue(obj_at(L, 1));
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asize = luaH_realasize(t);
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asize = t->asize;
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if (i == -1) {
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lua_pushinteger(L, cast(lua_Integer, asize));
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lua_pushinteger(L, cast(lua_Integer, allocsizenode(t)));
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lua_pushinteger(L, cast(lua_Integer, t->alimit));
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lua_pushinteger(L, cast(lua_Integer, asize > 0 ? *lenhint(t) : 0));
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return 3;
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}
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else if (cast_uint(i) < asize) {
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