`free' gets size of the block: complete control over memory use

This commit is contained in:
Roberto Ierusalimschy
2000-12-28 10:55:41 -02:00
parent 8c49e19865
commit 0183b8030c
20 changed files with 207 additions and 224 deletions

71
lmem.c
View File

@@ -1,5 +1,5 @@
/*
** $Id: lmem.c,v 1.40 2000/11/24 17:39:56 roberto Exp roberto $
** $Id: lmem.c,v 1.41 2000/12/26 18:46:09 roberto Exp roberto $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
@@ -29,15 +29,14 @@
#include <limits.h>
#include <string.h>
#define realloc(b, s) debug_realloc(b, s)
#define malloc(b) debug_realloc(NULL, b)
#define free(b) debug_realloc(b, 0)
#define basicrealloc(b, os, s) debug_realloc(b, os, s)
#define basicfree(b, s) debug_realloc(b, s, 0)
/* ensures maximum alignment for HEADER */
#define HEADER (sizeof(union L_Umaxalign))
#define MARKSIZE 16
#define MARKSIZE 32
#define MARK 0x55 /* 01010101 (a nice pattern) */
@@ -55,8 +54,6 @@ static void *checkblock (void *block) {
int i;
for (i=0;i<MARKSIZE;i++)
assert(*(((char *)b)+HEADER+size+i) == MARK+i); /* corrupted block? */
memdebug_numblocks--;
memdebug_total -= size;
return b;
}
@@ -66,12 +63,15 @@ static void freeblock (void *block) {
size_t size = *blocksize(block);
block = checkblock(block);
memset(block, -1, size+HEADER+MARKSIZE); /* erase block */
(free)(block); /* free original block */
free(block); /* free original block */
memdebug_numblocks--;
memdebug_total -= size;
}
}
static void *debug_realloc (void *block, size_t size) {
static void *debug_realloc (void *block, size_t oldsize, size_t size) {
assert((oldsize == 0) ? block == NULL : oldsize == *blocksize(block));
if (size == 0) {
freeblock(block);
return NULL;
@@ -79,19 +79,22 @@ static void *debug_realloc (void *block, size_t size) {
else if (memdebug_total+size > memdebug_memlimit)
return NULL; /* to test memory allocation errors */
else {
size_t realsize = HEADER+size+MARKSIZE;
char *newblock = (char *)(malloc)(realsize); /* alloc a new block */
char *newblock;
int i;
size_t realsize = HEADER+size+MARKSIZE;
if (realsize < size) return NULL; /* overflow! */
newblock = (char *)malloc(realsize); /* alloc a new block */
if (newblock == NULL) return NULL;
if (oldsize > size) oldsize = size;
if (block) {
size_t oldsize = *blocksize(block);
if (oldsize > size) oldsize = size;
memcpy(newblock+HEADER, block, oldsize);
freeblock(block); /* erase (and check) old copy */
}
/* initialize new part of the block with something `weird' */
memset(newblock+HEADER+oldsize, -MARK, size-oldsize);
memdebug_total += size;
if (memdebug_total > memdebug_maxmem) memdebug_maxmem = memdebug_total;
if (memdebug_total > memdebug_maxmem)
memdebug_maxmem = memdebug_total;
memdebug_numblocks++;
*(size_t *)newblock = size;
for (i=0;i<MARKSIZE;i++)
@@ -102,20 +105,26 @@ static void *debug_realloc (void *block, size_t size) {
/* }====================================================================== */
#endif
#else
/* no debug */
/*
** Real ISO (ANSI) systems do not need these tests;
** but some systems (Sun OS) are not that ISO...
*/
#ifdef OLD_ANSI
#define realloc(b,s) ((b) == NULL ? malloc(s) : (realloc)(b, s))
#define free(b) if (b) (free)(b)
#define basicrealloc(b,os,s) ((b) == NULL ? malloc(s) : realloc(b, s))
#define basicfree(b,s) if (b) free(b)
#else
#define basicrealloc(b,os,s) realloc(b,s)
#define basicfree(b,s) free(b)
#endif
#endif
void *luaM_growaux (lua_State *L, void *block, int *size, int size_elems,
int limit, const char *errormsg) {
void *newblock;
@@ -127,7 +136,8 @@ void *luaM_growaux (lua_State *L, void *block, int *size, int size_elems,
newsize = limit; /* still have at least MINPOWER2 free places */
else lua_error(L, errormsg);
}
newblock = luaM_realloc(L, block, (luint32)newsize*(luint32)size_elems);
newblock = luaM_realloc(L, block, (luint32)(*size)*(luint32)size_elems,
(luint32)newsize*(luint32)size_elems);
*size = newsize; /* update only when everything else is OK */
return newblock;
}
@@ -136,20 +146,25 @@ void *luaM_growaux (lua_State *L, void *block, int *size, int size_elems,
/*
** generic allocation routine.
*/
void *luaM_realloc (lua_State *L, void *block, luint32 size) {
void *luaM_realloc (lua_State *L, void *block, luint32 oldsize, luint32 size) {
if (size == 0) {
free(block); /* block may be NULL; that is OK for free */
return NULL;
basicfree(block, oldsize); /* block may be NULL; that is OK for free */
block = NULL;
}
else if (size >= MAX_SIZET)
lua_error(L, "memory allocation error: block too big");
block = realloc(block, size);
if (block == NULL) {
if (L)
luaD_breakrun(L, LUA_ERRMEM); /* break run without error message */
else return NULL; /* error before creating state! */
else {
block = basicrealloc(block, oldsize, size);
if (block == NULL) {
if (L)
luaD_breakrun(L, LUA_ERRMEM); /* break run without error message */
else return NULL; /* error before creating state! */
}
}
if (L) {
L->nblocks -= oldsize;
L->nblocks += size;
}
return block;
}