tag methods are always functions, so don't need to store a whole object
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4
ldo.h
4
ldo.h
@@ -1,5 +1,5 @@
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/*
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** $Id: ldo.h,v 1.25 2000/09/25 16:22:42 roberto Exp roberto $
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** $Id: ldo.h,v 1.26 2000/10/04 12:16:08 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@@ -25,7 +25,7 @@ void luaD_lineHook (lua_State *L, StkId func, int line, lua_Hook linehook);
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void luaD_callHook (lua_State *L, StkId func, lua_Hook callhook,
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const char *event);
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void luaD_call (lua_State *L, StkId func, int nResults);
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void luaD_callTM (lua_State *L, const TObject *f, int nParams, int nResults);
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void luaD_callTM (lua_State *L, Closure *f, int nParams, int nResults);
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void luaD_checkstack (lua_State *L, int n);
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void luaD_breakrun (lua_State *L, int errcode);
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