new macros 'LUAI_DDEC'/'LUAI_DDEF' to better control declarations and

definitions of non-static variables
This commit is contained in:
Roberto Ierusalimschy
2009-11-19 17:06:52 -02:00
parent b4c1824824
commit 062e809e54
10 changed files with 31 additions and 27 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: lopcodes.h,v 1.131 2009/09/28 16:32:50 roberto Exp roberto $
** $Id: lopcodes.h,v 1.132 2009/10/28 12:20:07 roberto Exp roberto $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
@@ -270,7 +270,7 @@ enum OpArgMask {
OpArgK /* argument is a constant or register/constant */
};
LUAI_DATA const lu_byte luaP_opmodes[NUM_OPCODES];
LUAI_DDEC const lu_byte luaP_opmodes[NUM_OPCODES];
#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 3))
#define getBMode(m) (cast(enum OpArgMask, (luaP_opmodes[m] >> 4) & 3))
@@ -279,7 +279,7 @@ LUAI_DATA const lu_byte luaP_opmodes[NUM_OPCODES];
#define testTMode(m) (luaP_opmodes[m] & (1 << 7))
LUAI_DATA const char *const luaP_opnames[NUM_OPCODES+1]; /* opcode names */
LUAI_DDEC const char *const luaP_opnames[NUM_OPCODES+1]; /* opcode names */
/* number of list items to accumulate before a SETLIST instruction */