some simplifications/optimizations in returns from Lua functions

This commit is contained in:
Roberto Ierusalimschy
2018-02-15 13:34:29 -02:00
parent b1379936cf
commit 0682fe8169
7 changed files with 80 additions and 77 deletions

5
ldo.h
View File

@@ -1,5 +1,5 @@
/*
** $Id: ldo.h,v 2.40 2018/02/06 19:16:56 roberto Exp roberto $
** $Id: ldo.h,v 2.41 2018/02/09 15:16:06 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@@ -62,10 +62,7 @@ LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC void luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult,
int nres);
LUAI_FUNC void luaD_rethook (lua_State *L, CallInfo *ci);
LUAI_FUNC int luaD_reallocstack (lua_State *L, int newsize, int raiseerror);
LUAI_FUNC void luaD_moveresults (lua_State *L, StkId firstResult, StkId res,
int nres, int wanted);
LUAI_FUNC int luaD_growstack (lua_State *L, int n, int raiseerror);
LUAI_FUNC void luaD_shrinkstack (lua_State *L);
LUAI_FUNC void luaD_inctop (lua_State *L);