traverse loaded modules (instead of globals) for a name for a function +

removes prefix '_G.' from names (if present)
This commit is contained in:
Roberto Ierusalimschy
2014-12-14 16:32:26 -02:00
parent 0b6cfea005
commit 151dc5cc5f

View File

@@ -1,5 +1,5 @@
/* /*
** $Id: lauxlib.c,v 1.277 2014/12/10 11:31:32 roberto Exp roberto $ ** $Id: lauxlib.c,v 1.278 2014/12/13 17:47:58 roberto Exp roberto $
** Auxiliary functions for building Lua libraries ** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h ** See Copyright Notice in lua.h
*/ */
@@ -48,7 +48,7 @@ static int findfield (lua_State *L, int objidx, int level) {
lua_pushnil(L); /* start 'next' loop */ lua_pushnil(L); /* start 'next' loop */
while (lua_next(L, -2)) { /* for each pair in table */ while (lua_next(L, -2)) { /* for each pair in table */
if (lua_type(L, -2) == LUA_TSTRING) { /* ignore non-string keys */ if (lua_type(L, -2) == LUA_TSTRING) { /* ignore non-string keys */
if (level == 1 && lua_rawequal(L, objidx, -1)) { /* found object? */ if (lua_rawequal(L, objidx, -1)) { /* found object? */
lua_pop(L, 1); /* remove value (but keep name) */ lua_pop(L, 1); /* remove value (but keep name) */
return 1; return 1;
} }
@@ -66,12 +66,20 @@ static int findfield (lua_State *L, int objidx, int level) {
} }
/*
** Search for a name for a function in all loaded modules
** (registry._LOADED).
*/
static int pushglobalfuncname (lua_State *L, lua_Debug *ar) { static int pushglobalfuncname (lua_State *L, lua_Debug *ar) {
int top = lua_gettop(L); int top = lua_gettop(L);
lua_getinfo(L, "f", ar); /* push function */ lua_getinfo(L, "f", ar); /* push function */
lua_pushglobaltable(L); lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
/* try first global names, and then global.name names */ if (findfield(L, top + 1, 2)) {
if (findfield(L, top + 1, 1) || findfield(L, top + 1, 2)) { const char *name = lua_tostring(L, -1);
if (strncmp(name, "_G.", 3) == 0) { /* name start with '_G.'? */
lua_pushstring(L, name + 3); /* push name without prefix */
lua_remove(L, -2); /* remove original name */
}
lua_copy(L, -1, top + 1); /* move name to proper place */ lua_copy(L, -1, top + 1); /* move name to proper place */
lua_pop(L, 2); /* remove pushed values */ lua_pop(L, 2); /* remove pushed values */
return 1; return 1;