using 'snprintf' in C99 (both for documentation of buffer sizes
and some complains from tools)
This commit is contained in:
23
luaconf.h
23
luaconf.h
@@ -1,5 +1,5 @@
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/*
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** $Id: luaconf.h,v 1.250 2015/04/03 18:41:57 roberto Exp roberto $
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** $Id: luaconf.h,v 1.251 2015/05/20 17:39:23 roberto Exp roberto $
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** Configuration file for Lua
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** See Copyright Notice in lua.h
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*/
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@@ -145,7 +145,7 @@
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#if !defined(LUA_FLOAT_TYPE)
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#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE
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#endif /* } */
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#endif
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/* }================================================================== */
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@@ -470,7 +470,7 @@
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#define l_floor(x) (l_mathop(floor)(x))
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#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
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#define lua_number2str(s,sz,n) l_sprintf((s), sz, LUA_NUMBER_FMT, (n))
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/*
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@@ -506,7 +506,7 @@
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/* The following definitions are good for most cases here */
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#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d"
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#define lua_integer2str(s,n) sprintf((s), LUA_INTEGER_FMT, (n))
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#define lua_integer2str(s,sz,n) l_sprintf((s), sz, LUA_INTEGER_FMT, (n))
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#define LUAI_UACINT LUA_INTEGER
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@@ -577,6 +577,17 @@
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** ===================================================================
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*/
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/*
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@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
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** (All uses in Lua have only one format item.)
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*/
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#if !defined(LUA_USE_C89)
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#define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i)
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#else
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#define l_sprintf(s,sz,f,i) sprintf(s,f,i)
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#endif
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/*
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@@ lua_strx2number converts an hexadecimal numeric string to a number.
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** In C99, 'strtod' does that conversion. Otherwise, you can
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@@ -584,7 +595,7 @@
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** implementation.
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*/
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#if !defined(LUA_USE_C89)
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#define lua_strx2number(s,p) lua_str2number(s,p)
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#define lua_strx2number(s,p) lua_str2number(s,p)
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#endif
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@@ -595,7 +606,7 @@
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** provide its own implementation.
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*/
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#if !defined(LUA_USE_C89)
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#define lua_number2strx(L,b,f,n) sprintf(b,f,n)
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#define lua_number2strx(L,b,sz,f,n) l_sprintf(b,sz,f,n)
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#endif
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