Bug: Call hook may be called twice when count hook yields

Took the opportunity and moved the code that controls call hooks
in 'luaV_execute' into a function.
This commit is contained in:
Roberto Ierusalimschy
2023-07-25 16:50:44 -03:00
parent 6b51133a98
commit 1b3f507f62
4 changed files with 27 additions and 11 deletions

13
lvm.c
View File

@@ -1157,18 +1157,11 @@ void luaV_execute (lua_State *L, CallInfo *ci) {
startfunc:
trap = L->hookmask;
returning: /* trap already set */
cl = clLvalue(s2v(ci->func.p));
cl = ci_func(ci);
k = cl->p->k;
pc = ci->u.l.savedpc;
if (l_unlikely(trap)) {
if (pc == cl->p->code) { /* first instruction (not resuming)? */
if (cl->p->is_vararg)
trap = 0; /* hooks will start after VARARGPREP instruction */
else /* check 'call' hook */
luaD_hookcall(L, ci);
}
ci->u.l.trap = 1; /* assume trap is on, for now */
}
if (l_unlikely(trap))
trap = luaG_tracecall(L);
base = ci->func.p + 1;
/* main loop of interpreter */
for (;;) {