More uniform implementation for tail calls

'luaD_pretailcall' mimics 'luaD_precall', handling call metamethods
and calling C functions directly. That makes the code in the
interpreter loop simpler.

This commit also goes back to emulating the tail call in 'luaD_precall'
with a goto, as C compilers may not do proper tail calls and the C
stack can overflow much sooner than the Lua stack (which grows as the
metamethod is added to it).
This commit is contained in:
Roberto Ierusalimschy
2021-10-29 13:41:24 -03:00
parent 3699446aaf
commit 1fce5bea81
3 changed files with 58 additions and 44 deletions

81
ldo.c
View File

@@ -475,30 +475,6 @@ void luaD_poscall (lua_State *L, CallInfo *ci, int nres) {
#define next_ci(L) (L->ci->next ? L->ci->next : luaE_extendCI(L))
/*
** Prepare a function for a tail call, building its call info on top
** of the current call info. 'narg1' is the number of arguments plus 1
** (so that it includes the function itself).
*/
void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int narg1) {
Proto *p = clLvalue(s2v(func))->p;
int fsize = p->maxstacksize; /* frame size */
int nfixparams = p->numparams;
int i;
for (i = 0; i < narg1; i++) /* move down function and arguments */
setobjs2s(L, ci->func + i, func + i);
checkstackGC(L, fsize);
func = ci->func; /* moved-down function */
for (; narg1 <= nfixparams; narg1++)
setnilvalue(s2v(func + narg1)); /* complete missing arguments */
ci->top = func + 1 + fsize; /* top for new function */
lua_assert(ci->top <= L->stack_last);
ci->u.l.savedpc = p->code; /* starting point */
ci->callstatus |= CIST_TAIL;
L->top = func + narg1; /* set top */
}
l_sinline CallInfo *prepCallInfo (lua_State *L, StkId func, int nret,
int mask, StkId top) {
CallInfo *ci = L->ci = next_ci(L); /* new frame */
@@ -513,7 +489,7 @@ l_sinline CallInfo *prepCallInfo (lua_State *L, StkId func, int nret,
/*
** precall for C functions
*/
l_sinline CallInfo *precallC (lua_State *L, StkId func, int nresults,
l_sinline int precallC (lua_State *L, StkId func, int nresults,
lua_CFunction f) {
int n; /* number of returns */
CallInfo *ci;
@@ -530,7 +506,50 @@ l_sinline CallInfo *precallC (lua_State *L, StkId func, int nresults,
lua_lock(L);
api_checknelems(L, n);
luaD_poscall(L, ci, n);
return NULL;
return n;
}
/*
** Prepare a function for a tail call, building its call info on top
** of the current call info. 'narg1' is the number of arguments plus 1
** (so that it includes the function itself). Return the number of
** results, if it was a C function, or -1 for a Lua function.
*/
int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func,
int narg1, int delta) {
retry:
switch (ttypetag(s2v(func))) {
case LUA_VCCL: /* C closure */
return precallC(L, func, LUA_MULTRET, clCvalue(s2v(func))->f);
case LUA_VLCF: /* light C function */
return precallC(L, func, LUA_MULTRET, fvalue(s2v(func)));
case LUA_VLCL: { /* Lua function */
Proto *p = clLvalue(s2v(func))->p;
int fsize = p->maxstacksize; /* frame size */
int nfixparams = p->numparams;
int i;
ci->func -= delta; /* restore 'func' (if vararg) */
for (i = 0; i < narg1; i++) /* move down function and arguments */
setobjs2s(L, ci->func + i, func + i);
checkstackGC(L, fsize);
func = ci->func; /* moved-down function */
for (; narg1 <= nfixparams; narg1++)
setnilvalue(s2v(func + narg1)); /* complete missing arguments */
ci->top = func + 1 + fsize; /* top for new function */
lua_assert(ci->top <= L->stack_last);
ci->u.l.savedpc = p->code; /* starting point */
ci->callstatus |= CIST_TAIL;
L->top = func + narg1; /* set top */
return -1;
}
default: { /* not a function */
func = luaD_tryfuncTM(L, func); /* try to get '__call' metamethod */
/* return luaD_pretailcall(L, ci, func, narg1 + 1, delta); */
narg1++;
goto retry; /* try again */
}
}
}
@@ -543,11 +562,14 @@ l_sinline CallInfo *precallC (lua_State *L, StkId func, int nresults,
** original function position.
*/
CallInfo *luaD_precall (lua_State *L, StkId func, int nresults) {
retry:
switch (ttypetag(s2v(func))) {
case LUA_VCCL: /* C closure */
return precallC(L, func, nresults, clCvalue(s2v(func))->f);
precallC(L, func, nresults, clCvalue(s2v(func))->f);
return NULL;
case LUA_VLCF: /* light C function */
return precallC(L, func, nresults, fvalue(s2v(func)));
precallC(L, func, nresults, fvalue(s2v(func)));
return NULL;
case LUA_VLCL: { /* Lua function */
CallInfo *ci;
Proto *p = clLvalue(s2v(func))->p;
@@ -564,7 +586,8 @@ CallInfo *luaD_precall (lua_State *L, StkId func, int nresults) {
}
default: { /* not a function */
func = luaD_tryfuncTM(L, func); /* try to get '__call' metamethod */
return luaD_precall(L, func, nresults); /* try again with metamethod */
/* return luaD_precall(L, func, nresults); */
goto retry; /* try again with metamethod */
}
}
}