More uniform implementation for tail calls
'luaD_pretailcall' mimics 'luaD_precall', handling call metamethods and calling C functions directly. That makes the code in the interpreter loop simpler. This commit also goes back to emulating the tail call in 'luaD_precall' with a goto, as C compilers may not do proper tail calls and the C stack can overflow much sooner than the Lua stack (which grows as the metamethod is added to it).
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2
ldo.h
2
ldo.h
@@ -58,7 +58,7 @@ LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
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LUAI_FUNC void luaD_hook (lua_State *L, int event, int line,
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int fTransfer, int nTransfer);
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LUAI_FUNC void luaD_hookcall (lua_State *L, CallInfo *ci);
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LUAI_FUNC void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int n);
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LUAI_FUNC int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int narg1, int delta);
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LUAI_FUNC CallInfo *luaD_precall (lua_State *L, StkId func, int nResults);
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LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
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LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
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