implementation of BREAK
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@@ -1,5 +1,5 @@
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/*
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** $Id: lparser.h,v 1.13 2000/03/13 20:37:16 roberto Exp roberto $
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** $Id: lparser.h,v 1.14 2000/03/24 17:26:08 roberto Exp roberto $
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** LL(1) Parser and code generator for Lua
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** See Copyright Notice in lua.h
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*/
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@@ -34,8 +34,6 @@ typedef struct expdesc {
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} expdesc;
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#define NO_JUMP (-1) /* marks end of patch list */
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/* state needed to generate code for a given function */
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typedef struct FuncState {
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@@ -45,11 +43,12 @@ typedef struct FuncState {
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struct lua_State *L; /* copy of the Lua state */
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int pc; /* next position to code */
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int lasttarget; /* `pc' of last `jump target' */
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int stacksize; /* number of values on activation register */
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int stacklevel; /* number of values on activation register */
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int nlocalvar; /* number of active local variables */
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int nupvalues; /* number of upvalues */
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int nvars; /* number of entries in f->locvars (-1 if no debug information) */
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int lastsetline; /* line where last SETLINE was issued */
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struct Breaklabel *bl; /* chain of breakable blocks */
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expdesc upvalues[MAXUPVALUES]; /* upvalues */
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TString *localvar[MAXLOCALS]; /* store local variable names */
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} FuncState;
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