Changes in the API of 'luaH_set' and related functions
Functions to set values in a table (luaH_set, luaH_newkey, etc.) receive the new value, instead of returning a slot where to put the value.
This commit is contained in:
42
ltable.c
42
ltable.c
@@ -485,7 +485,7 @@ static void reinsert (lua_State *L, Table *ot, Table *t) {
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already present in the table */
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TValue k;
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getnodekey(L, &k, old);
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setobjt2t(L, luaH_set(L, t, &k), gval(old));
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luaH_set(L, t, &k, gval(old));
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}
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}
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}
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@@ -632,7 +632,7 @@ static Node *getfreepos (Table *t) {
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** put new key in its main position; otherwise (colliding node is in its main
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** position), new key goes to an empty position.
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*/
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TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
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void luaH_newkey (lua_State *L, Table *t, const TValue *key, TValue *value) {
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Node *mp;
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TValue aux;
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if (unlikely(ttisnil(key)))
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@@ -654,7 +654,8 @@ TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
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if (f == NULL) { /* cannot find a free place? */
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rehash(L, t, key); /* grow table */
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/* whatever called 'newkey' takes care of TM cache */
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return luaH_set(L, t, key); /* insert key into grown table */
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luaH_set(L, t, key, value); /* insert key into grown table */
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return;
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}
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lua_assert(!isdummy(t));
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othern = mainposition(t, keytt(mp), &keyval(mp));
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@@ -682,7 +683,7 @@ TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
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setnodekey(L, mp, key);
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luaC_barrierback(L, obj2gco(t), key);
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lua_assert(isempty(gval(mp)));
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return gval(mp);
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setobj2t(L, gval(mp), value);
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}
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@@ -769,29 +770,40 @@ const TValue *luaH_get (Table *t, const TValue *key) {
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}
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/*
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** Finish a raw "set table" operation, where 'slot' is where the value
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** should have been (the result of a previous "get table").
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** Beware: when using this function you probably need to check a GC
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** barrier and invalidate the TM cache.
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*/
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void luaH_finishset (lua_State *L, Table *t, const TValue *key,
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const TValue *slot, TValue *value) {
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if (isabstkey(slot))
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luaH_newkey(L, t, key, value);
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else
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setobj2t(L, cast(TValue *, slot), value);
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}
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/*
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** beware: when using this function you probably need to check a GC
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** barrier and invalidate the TM cache.
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*/
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TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
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const TValue *p = luaH_get(t, key);
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if (!isabstkey(p))
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return cast(TValue *, p);
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else return luaH_newkey(L, t, key);
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void luaH_set (lua_State *L, Table *t, const TValue *key, TValue *value) {
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const TValue *slot = luaH_get(t, key);
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luaH_finishset(L, t, key, slot, value);
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}
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void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value) {
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const TValue *p = luaH_getint(t, key);
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TValue *cell;
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if (!isabstkey(p))
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cell = cast(TValue *, p);
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else {
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if (isabstkey(p)) {
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TValue k;
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setivalue(&k, key);
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cell = luaH_newkey(L, t, &k);
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luaH_newkey(L, t, &k, value);
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}
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setobj2t(L, cell, value);
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else
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setobj2t(L, cast(TValue *, p), value);
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}
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