first implementation of multiple states (reentrant code).
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13
lapi.h
13
lapi.h
@@ -1,5 +1,5 @@
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/*
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** $Id: lapi.h,v 1.7 1999/09/21 16:10:13 roberto Exp roberto $
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** $Id: lapi.h,v 1.8 1999/11/04 17:22:26 roberto Exp roberto $
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** Auxiliary functions from Lua API
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** See Copyright Notice in lua.h
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*/
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@@ -8,14 +8,13 @@
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#define lapi_h
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#include "lua.h"
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#include "lobject.h"
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TObject *luaA_Address (lua_Object o);
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void luaA_pushobject (const TObject *o);
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GlobalVar *luaA_nextvar (TaggedString *g);
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int luaA_next (const Hash *t, int i);
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lua_Object luaA_putObjectOnTop (void);
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TObject *luaA_Address (lua_State *L, lua_Object o);
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void luaA_pushobject (lua_State *L, const TObject *o);
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GlobalVar *luaA_nextvar (lua_State *L, TaggedString *g);
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int luaA_next (lua_State *L, const Hash *t, int i);
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lua_Object luaA_putObjectOnTop (lua_State *L);
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#endif
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