first implementation of multiple states (reentrant code).
This commit is contained in:
186
ldblib.c
186
ldblib.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ldblib.c,v 1.5 1999/03/04 21:17:26 roberto Exp roberto $
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** $Id: ldblib.c,v 1.6 1999/08/16 20:52:00 roberto Exp roberto $
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** Interface from Lua to its debug API
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** See Copyright Notice in lua.h
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*/
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@@ -8,6 +8,8 @@
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#include <stdlib.h>
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#include <string.h>
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#define LUA_REENTRANT
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#include "lauxlib.h"
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#include "lua.h"
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#include "luadebug.h"
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@@ -15,129 +17,129 @@
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static void settabss (lua_Object t, const char *i, const char *v) {
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lua_pushobject(t);
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lua_pushstring(i);
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lua_pushstring(v);
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lua_settable();
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static void settabss (lua_State *L, lua_Object t, const char *i, const char *v) {
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lua_pushobject(L, t);
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lua_pushstring(L, i);
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lua_pushstring(L, v);
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lua_settable(L);
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}
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static void settabsi (lua_Object t, const char *i, int v) {
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lua_pushobject(t);
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lua_pushstring(i);
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lua_pushnumber(v);
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lua_settable();
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static void settabsi (lua_State *L, lua_Object t, const char *i, int v) {
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lua_pushobject(L, t);
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lua_pushstring(L, i);
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lua_pushnumber(L, v);
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lua_settable(L);
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}
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static lua_Object getfuncinfo (lua_Object func) {
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lua_Object result = lua_createtable();
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static lua_Object getfuncinfo (lua_State *L, lua_Object func) {
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lua_Object result = lua_createtable(L);
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const char *str;
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int line;
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lua_funcinfo(func, &str, &line);
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lua_funcinfo(L, func, &str, &line);
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if (line == -1) /* C function? */
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settabss(result, "kind", "C");
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settabss(L, result, "kind", "C");
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else if (line == 0) { /* "main"? */
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settabss(result, "kind", "chunk");
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settabss(result, "source", str);
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settabss(L, result, "kind", "chunk");
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settabss(L, result, "source", str);
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}
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else { /* Lua function */
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settabss(result, "kind", "Lua");
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settabsi(result, "def_line", line);
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settabss(result, "source", str);
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settabss(L, result, "kind", "Lua");
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settabsi(L, result, "def_line", line);
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settabss(L, result, "source", str);
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}
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if (line != 0) { /* is it not a "main"? */
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const char *kind = lua_getobjname(func, &str);
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const char *kind = lua_getobjname(L, func, &str);
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if (*kind) {
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settabss(result, "name", str);
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settabss(result, "where", kind);
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settabss(L, result, "name", str);
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settabss(L, result, "where", kind);
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}
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}
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return result;
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}
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static void getstack (void) {
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lua_Object func = lua_stackedfunction(luaL_check_int(1));
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static void getstack (lua_State *L) {
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lua_Object func = lua_stackedfunction(L, luaL_check_int(L, 1));
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if (func == LUA_NOOBJECT) /* level out of range? */
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return;
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else {
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lua_Object result = getfuncinfo(func);
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int currline = lua_currentline(func);
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lua_Object result = getfuncinfo(L, func);
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int currline = lua_currentline(L, func);
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if (currline > 0)
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settabsi(result, "current", currline);
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lua_pushobject(result);
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lua_pushstring("func");
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lua_pushobject(func);
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lua_settable(); /* result.func = func */
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lua_pushobject(result);
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settabsi(L, result, "current", currline);
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lua_pushobject(L, result);
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lua_pushstring(L, "func");
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lua_pushobject(L, func);
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lua_settable(L); /* result.func = func */
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lua_pushobject(L, result);
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}
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}
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static void funcinfo (void) {
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lua_pushobject(getfuncinfo(luaL_functionarg(1)));
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static void funcinfo (lua_State *L) {
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lua_pushobject(L, getfuncinfo(L, luaL_functionarg(L, 1)));
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}
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static int findlocal (lua_Object func, int arg) {
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lua_Object v = lua_getparam(arg);
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if (lua_isnumber(v))
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return (int)lua_getnumber(v);
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static int findlocal (lua_State *L, lua_Object func, int arg) {
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lua_Object v = lua_getparam(L, arg);
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if (lua_isnumber(L, v))
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return (int)lua_getnumber(L, v);
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else {
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const char *name = luaL_check_string(arg);
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const char *name = luaL_check_string(L, arg);
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int i = 0;
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int result = -1;
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const char *vname;
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while (lua_getlocal(func, ++i, &vname) != LUA_NOOBJECT) {
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while (lua_getlocal(L, func, ++i, &vname) != LUA_NOOBJECT) {
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if (strcmp(name, vname) == 0)
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result = i; /* keep looping to get the last var with this name */
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}
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if (result == -1)
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luaL_verror("no local variable `%.50s' at given level", name);
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luaL_verror(L, "no local variable `%.50s' at given level", name);
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return result;
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}
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}
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static void getlocal (void) {
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lua_Object func = lua_stackedfunction(luaL_check_int(1));
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static void getlocal (lua_State *L) {
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lua_Object func = lua_stackedfunction(L, luaL_check_int(L, 1));
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lua_Object val;
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const char *name;
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if (func == LUA_NOOBJECT) /* level out of range? */
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return; /* return nil */
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else if (lua_getparam(2) != LUA_NOOBJECT) { /* 2nd argument? */
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if ((val = lua_getlocal(func, findlocal(func, 2), &name)) != LUA_NOOBJECT) {
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lua_pushobject(val);
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lua_pushstring(name);
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else if (lua_getparam(L, 2) != LUA_NOOBJECT) { /* 2nd argument? */
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if ((val = lua_getlocal(L, func, findlocal(L, func, 2), &name)) != LUA_NOOBJECT) {
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lua_pushobject(L, val);
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lua_pushstring(L, name);
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}
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/* else return nil */
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}
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else { /* collect all locals in a table */
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lua_Object result = lua_createtable();
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lua_Object result = lua_createtable(L);
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int i;
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for (i=1; ;i++) {
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if ((val = lua_getlocal(func, i, &name)) == LUA_NOOBJECT)
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if ((val = lua_getlocal(L, func, i, &name)) == LUA_NOOBJECT)
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break;
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lua_pushobject(result);
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lua_pushstring(name);
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lua_pushobject(val);
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lua_settable(); /* result[name] = value */
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lua_pushobject(L, result);
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lua_pushstring(L, name);
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lua_pushobject(L, val);
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lua_settable(L); /* result[name] = value */
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}
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lua_pushobject(result);
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lua_pushobject(L, result);
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}
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}
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static void setlocal (void) {
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lua_Object func = lua_stackedfunction(luaL_check_int(1));
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static void setlocal (lua_State *L) {
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lua_Object func = lua_stackedfunction(L, luaL_check_int(L, 1));
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int numvar;
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luaL_arg_check(func != LUA_NOOBJECT, 1, "level out of range");
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numvar = findlocal(func, 2);
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lua_pushobject(luaL_nonnullarg(3));
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if (!lua_setlocal(func, numvar))
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lua_error("no such local variable");
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luaL_arg_check(L, func != LUA_NOOBJECT, 1, "level out of range");
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numvar = findlocal(L, func, 2);
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lua_pushobject(L, luaL_nonnullarg(L, 3));
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if (!lua_setlocal(L, func, numvar))
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lua_error(L, "no such local variable");
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}
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@@ -146,57 +148,57 @@ static int linehook = -1; /* Lua reference to line hook function */
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static int callhook = -1; /* Lua reference to call hook function */
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static void dohook (int ref) {
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lua_LHFunction oldlinehook = lua_setlinehook(NULL);
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lua_CHFunction oldcallhook = lua_setcallhook(NULL);
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lua_callfunction(lua_getref(ref));
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lua_setlinehook(oldlinehook);
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lua_setcallhook(oldcallhook);
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static void dohook (lua_State *L, int ref) {
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lua_LHFunction oldlinehook = lua_setlinehook(L, NULL);
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lua_CHFunction oldcallhook = lua_setcallhook(L, NULL);
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lua_callfunction(L, lua_getref(L, ref));
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lua_setlinehook(L, oldlinehook);
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lua_setcallhook(L, oldcallhook);
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}
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static void linef (int line) {
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lua_pushnumber(line);
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dohook(linehook);
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static void linef (lua_State *L, int line) {
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lua_pushnumber(L, line);
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dohook(L, linehook);
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}
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static void callf (lua_Function func, const char *file, int line) {
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static void callf (lua_State *L, lua_Function func, const char *file, int line) {
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if (func != LUA_NOOBJECT) {
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lua_pushobject(func);
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lua_pushstring(file);
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lua_pushnumber(line);
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lua_pushobject(L, func);
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lua_pushstring(L, file);
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lua_pushnumber(L, line);
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}
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dohook(callhook);
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dohook(L, callhook);
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}
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static void setcallhook (void) {
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lua_Object f = lua_getparam(1);
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lua_unref(callhook);
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static void setcallhook (lua_State *L) {
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lua_Object f = lua_getparam(L, 1);
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lua_unref(L, callhook);
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if (f == LUA_NOOBJECT) {
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callhook = -1;
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lua_setcallhook(NULL);
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lua_setcallhook(L, NULL);
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}
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else {
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lua_pushobject(f);
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callhook = lua_ref(1);
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lua_setcallhook(callf);
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lua_pushobject(L, f);
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callhook = lua_ref(L, 1);
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lua_setcallhook(L, callf);
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}
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}
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static void setlinehook (void) {
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lua_Object f = lua_getparam(1);
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lua_unref(linehook);
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static void setlinehook (lua_State *L) {
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lua_Object f = lua_getparam(L, 1);
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lua_unref(L, linehook);
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if (f == LUA_NOOBJECT) {
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linehook = -1;
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lua_setlinehook(NULL);
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lua_setlinehook(L, NULL);
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}
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else {
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lua_pushobject(f);
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linehook = lua_ref(1);
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lua_setlinehook(linef);
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lua_pushobject(L, f);
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linehook = lua_ref(L, 1);
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lua_setlinehook(L, linef);
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}
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}
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@@ -211,7 +213,7 @@ static const struct luaL_reg dblib[] = {
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};
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void lua_dblibopen (void) {
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luaL_openlib(dblib, (sizeof(dblib)/sizeof(dblib[0])));
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void lua_dblibopen (lua_State *L) {
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luaL_openlib(L, dblib, (sizeof(dblib)/sizeof(dblib[0])));
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}
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