first implementation of multiple states (reentrant code).
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16
ltm.h
16
ltm.h
@@ -1,5 +1,5 @@
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/*
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** $Id: ltm.h,v 1.6 1999/08/16 20:52:00 roberto Exp roberto $
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** $Id: ltm.h,v 1.7 1999/09/20 14:57:29 roberto Exp roberto $
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** Tag methods
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** See Copyright Notice in lua.h
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*/
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@@ -44,18 +44,18 @@ struct IM {
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};
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#define luaT_getim(tag,event) (&L->IMtable[-(tag)].int_method[event])
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#define luaT_getimbyObj(o,e) (luaT_getim(luaT_effectivetag(o),(e)))
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#define luaT_getim(L,tag,event) (&L->IMtable[-(tag)].int_method[event])
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#define luaT_getimbyObj(L,o,e) (luaT_getim(L, luaT_effectivetag(o),(e)))
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extern const char *const luaT_eventname[];
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void luaT_init (void);
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void luaT_realtag (int tag);
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void luaT_init (lua_State *L);
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void luaT_realtag (lua_State *L, int tag);
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int luaT_effectivetag (const TObject *o);
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void luaT_settagmethod (int t, const char *event, TObject *func);
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const TObject *luaT_gettagmethod (int t, const char *event);
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const char *luaT_travtagmethods (int (*fn)(TObject *));
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void luaT_settagmethod (lua_State *L, int t, const char *event, TObject *func);
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const TObject *luaT_gettagmethod (lua_State *L, int t, const char *event);
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const char *luaT_travtagmethods (lua_State *L, int (*fn)(lua_State *, TObject *));
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int luaT_validevent (int t, int e);
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