new macro 'nvalue' (to convert an object to a float when we know
object is a number)
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@@ -1,5 +1,5 @@
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/*
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** $Id: lobject.h,v 2.103 2014/10/01 11:52:33 roberto Exp roberto $
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** $Id: lobject.h,v 2.104 2014/10/25 11:50:46 roberto Exp roberto $
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** Type definitions for Lua objects
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** See Copyright Notice in lua.h
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*/
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@@ -154,6 +154,8 @@ typedef struct lua_TValue TValue;
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/* Macros to access values */
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#define ivalue(o) check_exp(ttisinteger(o), val_(o).i)
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#define fltvalue(o) check_exp(ttisfloat(o), val_(o).n)
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#define nvalue(o) check_exp(ttisnumber(o), \
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(ttisinteger(o) ? cast_num(ivalue(o)) : fltvalue(o)))
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#define gcvalue(o) check_exp(iscollectable(o), val_(o).gc)
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#define pvalue(o) check_exp(ttislightuserdata(o), val_(o).p)
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#define tsvalue(o) check_exp(ttisstring(o), gco2ts(val_(o).gc))
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