first (big) step to support wide chars
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20
luadebug.h
20
luadebug.h
@@ -1,5 +1,5 @@
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/*
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** $Id: luadebug.h,v 1.16 2000/10/20 16:39:03 roberto Exp roberto $
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** $Id: luadebug.h,v 1.17 2000/10/30 12:38:50 roberto Exp roberto $
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** Debugging API
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** See Copyright Notice in lua.h
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*/
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@@ -18,9 +18,9 @@ typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
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LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
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LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
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LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
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LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
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LUA_API int lua_getinfo (lua_State *L, const l_char *what, lua_Debug *ar);
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LUA_API const l_char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
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LUA_API const l_char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
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LUA_API lua_Hook lua_setcallhook (lua_State *L, lua_Hook func);
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LUA_API lua_Hook lua_setlinehook (lua_State *L, lua_Hook func);
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@@ -29,15 +29,15 @@ LUA_API lua_Hook lua_setlinehook (lua_State *L, lua_Hook func);
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#define LUA_IDSIZE 60
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struct lua_Debug {
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const char *event; /* `call', `return' */
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const l_char *event; /* `call', `return' */
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int currentline; /* (l) */
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const char *name; /* (n) */
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const char *namewhat; /* (n) `global', `tag method', `local', `field' */
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const l_char *name; /* (n) */
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const l_char *namewhat; /* (n) `global', `tag method', `local', `field' */
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int nups; /* (u) number of upvalues */
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int linedefined; /* (S) */
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const char *what; /* (S) `Lua' function, `C' function, Lua `main' */
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const char *source; /* (S) */
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char short_src[LUA_IDSIZE]; /* (S) */
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const l_char *what; /* (S) `Lua' function, `C' function, Lua `main' */
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const l_char *source; /* (S) */
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l_char short_src[LUA_IDSIZE]; /* (S) */
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/* private part */
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struct lua_TObject *_func; /* active function */
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};
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