Handling of memory errors when creating to-be-closed upvalues
This commit is contained in:
130
lfunc.c
130
lfunc.c
@@ -40,6 +40,7 @@ LClosure *luaF_newLclosure (lua_State *L, int n) {
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return c;
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}
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/*
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** fill a closure with new closed upvalues
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*/
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@@ -56,26 +57,20 @@ void luaF_initupvals (lua_State *L, LClosure *cl) {
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}
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UpVal *luaF_findupval (lua_State *L, StkId level) {
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UpVal **pp = &L->openupval;
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GCObject *o;
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UpVal *p;
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UpVal *uv;
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lua_assert(isintwups(L) || L->openupval == NULL);
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while ((p = *pp) != NULL && uplevel(p) >= level) {
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if (uplevel(p) == level && !isdead(G(L), p)) /* corresponding upvalue? */
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return p; /* return it */
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pp = &p->u.open.next;
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}
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/* not found: create a new upvalue between 'pp' and 'p' */
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o = luaC_newobj(L, LUA_TUPVAL, sizeof(UpVal));
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uv = gco2upv(o);
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uv->u.open.next = p; /* link it to list of open upvalues */
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uv->u.open.previous = pp;
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if (p)
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p->u.open.previous = &uv->u.open.next;
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*pp = uv;
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/*
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** Create a new upvalue with the given tag at the given level,
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** and link it to the list of open upvalues of 'L' after entry 'prev'.
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**/
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static UpVal *newupval (lua_State *L, int tag, StkId level, UpVal **prev) {
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GCObject *o = luaC_newobj(L, tag, sizeof(UpVal));
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UpVal *uv = gco2upv(o);
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UpVal *next = *prev;
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uv->v = s2v(level); /* current value lives in the stack */
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uv->u.open.next = next; /* link it to list of open upvalues */
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uv->u.open.previous = prev;
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if (next)
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next->u.open.previous = &uv->u.open.next;
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*prev = uv;
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if (!isintwups(L)) { /* thread not in list of threads with upvalues? */
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L->twups = G(L)->twups; /* link it to the list */
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G(L)->twups = L;
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@@ -84,30 +79,67 @@ UpVal *luaF_findupval (lua_State *L, StkId level) {
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}
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/*
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** Find and reuse, or create if it does not exist, a regular upvalue
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** at the given level.
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*/
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UpVal *luaF_findupval (lua_State *L, StkId level) {
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UpVal **pp = &L->openupval;
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UpVal *p;
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lua_assert(isintwups(L) || L->openupval == NULL);
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while ((p = *pp) != NULL && uplevel(p) >= level) { /* search for it */
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if (uplevel(p) == level && !isdead(G(L), p)) /* corresponding upvalue? */
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return p; /* return it */
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pp = &p->u.open.next;
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}
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/* not found: create a new upvalue after 'pp' */
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return newupval(L, LUA_TUPVAL, level, pp);
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}
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static void callclose (lua_State *L, void *ud) {
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luaD_callnoyield(L, cast(StkId, ud), 0);
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}
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static int closeupval (lua_State *L, UpVal *uv, StkId level, int status) {
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StkId func = level + 1; /* save slot for old error message */
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if (status != LUA_OK) /* was there an error? */
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luaD_seterrorobj(L, status, level); /* save error message */
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else
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setnilvalue(s2v(level));
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if (ttisfunction(uv->v)) { /* object to-be-closed is a function? */
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setobj2s(L, func, uv->v); /* will call it */
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setobjs2s(L, func + 1, level); /* error msg. as argument */
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/*
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** Prepare closing method with its argument for object at
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** index 'func' in the stack. Assume there is an error message
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** (or nil) just below the object.
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*/
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static int prepclosingmethod (lua_State *L, StkId func) {
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if (ttisfunction(s2v(func))) { /* object to-be-closed is a function? */
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setobjs2s(L, func + 1, func - 1); /* push error msg. as argument */
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}
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else { /* try '__close' metamethod */
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const TValue *tm = luaT_gettmbyobj(L, uv->v, TM_CLOSE);
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if (ttisnil(tm))
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return status; /* no metamethod */
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const TValue *tm = luaT_gettmbyobj(L, s2v(func), TM_CLOSE);
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if (ttisnil(tm)) /* no metamethod? */
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return 0; /* nothing to call */
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setobjs2s(L, func + 1, func); /* 'self' is the argument */
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setobj2s(L, func, tm); /* will call metamethod */
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setobj2s(L, func + 1, uv->v); /* with 'self' as argument */
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}
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L->top = func + 2; /* add function and argument */
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if (status == LUA_OK) /* not in "error mode"? */
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return 1;
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}
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/*
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** Prepare and call a closing method. If status is OK, code is
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** still inside the original protected call, and so any error
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** will be handled there. Otherwise, a previous error already
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** activated original protected call, and so the call to the
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** closing method must be protected here.
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*/
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static int closeupval (lua_State *L, TValue *uv, StkId level, int status) {
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StkId func = level + 1; /* save slot for old error message */
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if (unlikely(status != LUA_OK)) /* was there an error? */
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luaD_seterrorobj(L, status, level); /* save error message */
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else
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setnilvalue(s2v(level)); /* no error message */
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setobj2s(L, func, uv); /* put object on top of error message */
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if (!prepclosingmethod(L, func))
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return status; /* nothing to call */
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if (likely(status == LUA_OK)) /* not in "error mode"? */
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callclose(L, func); /* call closing method */
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else { /* already inside error handler; cannot raise another error */
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int newstatus = luaD_pcall(L, callclose, func, savestack(L, level), 0);
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@@ -118,6 +150,36 @@ static int closeupval (lua_State *L, UpVal *uv, StkId level, int status) {
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}
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/*
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** Try to create a to-be-closed upvalue
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** (can raise a memory-allocation error)
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*/
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static void trynewtbcupval (lua_State *L, void *ud) {
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StkId level = cast(StkId, ud);
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lua_assert(L->openupval == NULL || uplevel(L->openupval) < level);
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newupval(L, LUA_TUPVALTBC, level, &L->openupval);
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}
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/*
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** Create a to-be-closed upvalue. If there is a memory error
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** when creating the upvalue, the closing method must be called here,
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** as there is no upvalue to call it later.
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*/
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void luaF_newtbcupval (lua_State *L, StkId level) {
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int status = luaD_rawrunprotected(L, trynewtbcupval, level);
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if (unlikely(status != LUA_OK)) { /* memory error creating upvalue? */
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StkId func = level + 1;
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lua_assert(status == LUA_ERRMEM);
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setobjs2s(L, func, level); /* open space for error message */
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luaD_seterrorobj(L, status, level); /* save error message */
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if (prepclosingmethod(L, func))
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callclose(L, func); /* call closing method */
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luaD_throw(L, LUA_ERRMEM); /* throw memory error */
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}
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}
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void luaF_unlinkupval (UpVal *uv) {
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lua_assert(upisopen(uv));
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*uv->u.open.previous = uv->u.open.next;
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@@ -139,7 +201,7 @@ int luaF_close (lua_State *L, StkId level, int status) {
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luaC_barrier(L, uv, slot);
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if (status >= 0 && uv->tt == LUA_TUPVALTBC) { /* must be closed? */
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ptrdiff_t levelrel = savestack(L, level);
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status = closeupval(L, uv, upl, status); /* may reallocate the stack */
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status = closeupval(L, uv->v, upl, status); /* may reallocate the stack */
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level = restorestack(L, levelrel);
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}
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}
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