'nCcalls' should be local to each thread, as each thread may have its

own C stack (with LuaThreads or something similar)
This commit is contained in:
Roberto Ierusalimschy
2011-08-23 14:24:34 -03:00
parent 8a008a2057
commit 3dc5475e23
7 changed files with 31 additions and 31 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: lstate.c,v 2.89 2010/12/20 19:40:07 roberto Exp roberto $
** $Id: lstate.c,v 2.90 2011/08/09 20:58:29 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
@@ -171,6 +171,7 @@ static void preinit_state (lua_State *L, global_State *g) {
L->ci = NULL;
L->stacksize = 0;
L->errorJmp = NULL;
L->nCcalls = 0;
L->hook = NULL;
L->hookmask = 0;
L->basehookcount = 0;
@@ -237,7 +238,6 @@ LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
L->marked = luaC_white(g);
g->gckind = KGC_NORMAL;
g->nCcalls = 0;
preinit_state(L, g);
g->frealloc = f;
g->ud = ud;