new implementation for lua upvalues (sugested by E.T.): simpler and solves
a bug for multi-stacks
This commit is contained in:
82
lfunc.c
82
lfunc.c
@@ -22,6 +22,7 @@
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cast(int, sizeof(TObject *)*((n)-1)))
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Closure *luaF_newCclosure (lua_State *L, int nelems) {
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Closure *c = cast(Closure *, luaM_malloc(L, sizeCclosure(nelems)));
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c->c.isC = 1;
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@@ -36,76 +37,39 @@ Closure *luaF_newCclosure (lua_State *L, int nelems) {
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Closure *luaF_newLclosure (lua_State *L, int nelems) {
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Closure *c = cast(Closure *, luaM_malloc(L, sizeLclosure(nelems)));
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c->l.isC = 0;
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c->c.next = G(L)->rootcl;
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G(L)->rootcl = c;
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c->l.marked = 0;
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c->l.nupvalues = nelems;
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return c;
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}
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/*
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** returns the open pointer in a closure that points higher into the stack
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*/
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static StkId uppoint (LClosure *cl) {
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StkId lp = NULL;
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int i;
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for (i=0; i<cl->nupvalues; i++) {
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if (!isclosed(cl->upvals[i]) && (lp == NULL || cl->upvals[i] > lp))
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lp = cl->upvals[i];
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UpVal *luaF_findupval (lua_State *L, StkId level) {
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UpVal **pp = &L->openupval;
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UpVal *p;
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while ((p = *pp) != NULL && p->v >= level) {
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if (p->v == level) return p;
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pp = &p->next;
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}
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return lp;
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}
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void luaF_LConlist (lua_State *L, Closure *cl) {
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StkId cli = uppoint(&cl->l);
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if (cli == NULL) { /* no more open entries? */
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cl->l.next = G(L)->rootcl; /* insert in final list */
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G(L)->rootcl = cl;
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}
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else { /* insert in list of open closures, ordered by decreasing uppoints */
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Closure **p = &L->opencl;
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while (*p != NULL && uppoint(&(*p)->l) > cli) p = &(*p)->l.next;
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cl->l.next = *p;
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*p = cl;
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}
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}
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static int closeCl (lua_State *L, LClosure *cl, StkId level) {
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int got = 0; /* flag: 1 if some pointer in the closure was corrected */
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int i;
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for (i=0; i<cl->nupvalues; i++) {
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StkId var;
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if (!isclosed(cl->upvals[i]) && (var=cl->upvals[i]) >= level) {
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if (ttype(var) != LUA_TUPVAL) {
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TObject *v = luaM_newvector(L, 2, TObject);
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v[1] = *var;
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setupvalue(v, G(L)->rootupval, LUA_HEAPUPVAL);
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G(L)->rootupval = v;
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setupvalue(var, &v[1], LUA_TUPVAL);
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}
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cl->upvals[i] = vvalue(var);
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got = 1;
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}
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}
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return got;
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p = luaM_new(L, UpVal); /* not found: create a new one */
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p->v = level; /* current value lives in the stack */
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p->mark = 1; /* won't participate in GC while open */
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p->next = *pp; /* chain it in the proper position */
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*pp = p;
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return p;
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}
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void luaF_close (lua_State *L, StkId level) {
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Closure *affected = NULL; /* closures with open pointers >= level */
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Closure *cl;
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while ((cl=L->opencl) != NULL) {
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if (!closeCl(L, cast(LClosure *, cl), level)) break;
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/* some pointer in `cl' changed; will re-insert it in original list */
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L->opencl = cl->l.next; /* remove from original list */
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cl->l.next = affected;
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affected = cl; /* insert in affected list */
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}
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/* re-insert all affected closures in original list */
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while ((cl=affected) != NULL) {
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affected = cl->l.next;
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luaF_LConlist(L, cl);
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UpVal *p;
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while ((p = L->openupval) != NULL && p->v >= level) {
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setobj(&p->value, p->v); /* save current value */
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p->v = &p->value; /* now current value lives here */
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L->openupval = p->next; /* remove from `open' list */
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p->next = G(L)->rootupval; /* chain in `closed' list */
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p->mark = 0; /* now it can be collected */
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G(L)->rootupval = p;
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}
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}
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