new implementation for lua upvalues (sugested by E.T.): simpler and solves
a bug for multi-stacks
This commit is contained in:
8
lstate.h
8
lstate.h
@@ -1,5 +1,5 @@
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/*
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** $Id: lstate.h,v 1.63 2001/10/31 19:58:11 roberto Exp $
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** $Id: lstate.h,v 1.64 2001/11/06 21:40:51 roberto Exp $
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** Global State
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** See Copyright Notice in lua.h
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*/
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@@ -65,10 +65,10 @@ typedef struct global_State {
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lu_mem GCthreshold;
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lu_mem nblocks; /* number of `bytes' currently allocated */
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Proto *rootproto; /* list of all prototypes */
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Closure *rootcl; /* list of all C closures and closed Lua closures */
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Closure *rootcl; /* list of all closures */
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Table *roottable; /* list of all tables */
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Udata *rootudata; /* list of all userdata */
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TObject *rootupval; /* list of all up values */
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UpVal *rootupval; /* list of closed up values */
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} global_State;
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@@ -88,7 +88,7 @@ struct lua_State {
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lua_Hook linehook;
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int allowhooks;
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struct lua_longjmp *errorJmp; /* current error recover point */
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Closure *opencl; /* list of closures still pointing to this stack */
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UpVal *openupval; /* list of open upvalues in this stack */
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lua_State *next; /* circular double linked list of states */
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lua_State *previous;
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CallInfo basefunc;
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