Undo simplification of tail calls (commit 901d760)
Not that simpler and slower.
This commit is contained in:
60
ldo.c
60
ldo.c
@@ -474,33 +474,36 @@ void luaD_poscall (lua_State *L, CallInfo *ci, int nres) {
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/*
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** In a tail call, move function and parameters to previous call frame.
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** (This is done only when no more errors can occur before entering the
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** new function, to keep debug information always consistent.)
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** Prepare a function for a tail call, building its call info on top
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** of the current call info. 'narg1' is the number of arguments plus 1
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** (so that it includes the function itself).
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*/
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static void moveparams (lua_State *L, StkId prevf, StkId func) {
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void luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func, int narg1) {
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Proto *p = clLvalue(s2v(func))->p;
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int fsize = p->maxstacksize; /* frame size */
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int nfixparams = p->numparams;
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int i;
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for (i = 0; func + i < L->top; i++) /* move down function and arguments */
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setobjs2s(L, prevf + i, func + i);
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L->top = prevf + i; /* correct top */
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for (i = 0; i < narg1; i++) /* move down function and arguments */
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setobjs2s(L, ci->func + i, func + i);
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checkstackGC(L, fsize);
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func = ci->func; /* moved-down function */
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for (; narg1 <= nfixparams; narg1++)
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setnilvalue(s2v(func + narg1)); /* complete missing arguments */
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ci->top = func + 1 + fsize; /* top for new function */
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lua_assert(ci->top <= L->stack_last);
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ci->u.l.savedpc = p->code; /* starting point */
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ci->callstatus |= CIST_TAIL;
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L->top = func + narg1; /* set top */
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}
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static CallInfo *prepCallInfo (lua_State *L, StkId func, int retdel,
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int mask) {
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CallInfo *ci;
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if (isdelta(retdel)) { /* tail call? */
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ci = L->ci; /* reuse stack frame */
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ci->func -= retdel2delta(retdel); /* correct 'func' */
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ci->callstatus |= mask | CIST_TAIL;
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moveparams(L, ci->func, func);
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}
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else { /* regular call */
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ci = L->ci = next_ci(L); /* new frame */
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ci->func = func;
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ci->nresults = retdel;
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ci->callstatus = mask;
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}
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static CallInfo *prepCallInfo (lua_State *L, StkId func, int nret,
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int mask, StkId top) {
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CallInfo *ci = L->ci = next_ci(L); /* new frame */
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ci->func = func;
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ci->nresults = nret;
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ci->callstatus = mask;
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ci->top = top;
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return ci;
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}
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@@ -512,12 +515,8 @@ static CallInfo *prepCallInfo (lua_State *L, StkId func, int retdel,
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** to be executed, if it was a Lua function. Otherwise (a C function)
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** returns NULL, with all the results on the stack, starting at the
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** original function position.
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** For regular calls, 'delta1' is 0. For tail calls, 'delta1' is the
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** 'delta' (correction of base for vararg functions) plus 1, so that it
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** cannot be zero. Like 'moveparams', this correction can only be done
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** when no more errors can occur in the call.
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*/
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CallInfo *luaD_precall (lua_State *L, StkId func, int retdel) {
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CallInfo *luaD_precall (lua_State *L, StkId func, int nresults) {
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lua_CFunction f;
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retry:
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switch (ttypetag(s2v(func))) {
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@@ -530,8 +529,8 @@ CallInfo *luaD_precall (lua_State *L, StkId func, int retdel) {
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int n; /* number of returns */
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CallInfo *ci;
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checkstackGCp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
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ci = prepCallInfo(L, func, retdel, CIST_C);
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ci->top = L->top + LUA_MINSTACK;
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L->ci = ci = prepCallInfo(L, func, nresults, CIST_C,
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L->top + LUA_MINSTACK);
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lua_assert(ci->top <= L->stack_last);
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if (l_unlikely(L->hookmask & LUA_MASKCALL)) {
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int narg = cast_int(L->top - func) - 1;
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@@ -551,9 +550,8 @@ CallInfo *luaD_precall (lua_State *L, StkId func, int retdel) {
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int nfixparams = p->numparams;
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int fsize = p->maxstacksize; /* frame size */
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checkstackGCp(L, fsize, func);
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ci = prepCallInfo(L, func, retdel, 0);
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L->ci = ci = prepCallInfo(L, func, nresults, 0, func + 1 + fsize);
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ci->u.l.savedpc = p->code; /* starting point */
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ci->top = func + 1 + fsize;
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for (; narg < nfixparams; narg++)
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setnilvalue(s2v(L->top++)); /* complete missing arguments */
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lua_assert(ci->top <= L->stack_last);
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