lock/unlock may use L + better structure for internal debug stuff

This commit is contained in:
Roberto Ierusalimschy
2001-02-02 13:13:05 -02:00
parent 8823f371a2
commit 426d3e43bd
12 changed files with 213 additions and 224 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: lstate.c,v 1.54 2001/01/25 16:45:36 roberto Exp roberto $
** $Id: lstate.c,v 1.55 2001/01/26 11:45:51 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
@@ -19,33 +19,27 @@
#include "ltm.h"
#ifdef LUA_DEBUG
static lua_State *lua_state = NULL;
void luaB_opentests (lua_State *L);
int islocked = 0;
#endif
/*
** built-in implementation for ERRORMESSAGE. In a "correct" environment
** ERRORMESSAGE should have an external definition, and so this function
** would not be used.
*/
static int errormessage (lua_State *L) {
const char *s = lua_tostring(L, 1);
if (s == NULL) s = "(no message)";
fprintf(stderr, "error: %s\n", s);
return 0;
}
struct Sopen {
int stacksize;
lua_State *L;
};
static void close_state (lua_State *L);
static void close_state (lua_State *L, lua_State *OL);
/*
** initialize ref array and registry
*/
#define INIT_REFSIZE 4
static void ref_init (lua_State *L) {
G(L)->refArray = luaM_newvector(L, INIT_REFSIZE, struct Ref);
G(L)->sizeref = INIT_REFSIZE;
sethvalue(&G(L)->refArray[0].o, luaH_new(L, 0));
G(L)->refArray[0].st = LOCK;
G(L)->nref = 1;
}
/*
@@ -90,17 +84,8 @@ static void f_luaopen (lua_State *L, void *ud) {
luaS_init(L);
luaX_init(L);
luaT_init(L);
ref_init(L);
G(L)->GCthreshold = 4*G(L)->nblocks;
LUA_UNLOCK; /* temporary exit to use the API */
lua_newtable(L);
lua_ref(L, 1); /* create registry */
lua_register(L, LUA_ERRORMESSAGE, errormessage);
#ifdef LUA_DEBUG
luaB_opentests(L);
if (lua_state == NULL) lua_state = L; /* keep first state to be opened */
lua_assert(lua_gettop(L) == 0);
#endif
LUA_LOCK; /* go back inside */
}
}
@@ -108,7 +93,7 @@ static void f_luaopen (lua_State *L, void *ud) {
LUA_API lua_State *lua_open (lua_State *OL, int stacksize) {
struct Sopen so;
lua_State *L;
LUA_LOCK;
if (OL) LUA_LOCK(OL);
L = luaM_new(OL, lua_State);
if (L) { /* allocation OK? */
L->G = NULL;
@@ -123,20 +108,17 @@ LUA_API lua_State *lua_open (lua_State *OL, int stacksize) {
so.L = OL;
if (luaD_runprotected(L, f_luaopen, &so) != 0) {
/* memory allocation error: free partial state */
close_state(L);
close_state(L, OL);
L = NULL;
}
}
LUA_UNLOCK;
if (OL) LUA_UNLOCK(OL);
return L;
}
static void close_state (lua_State *L) {
lua_State *L1;
L1 = L->next; /* any surviving thread (if there is one) */
if (L1 == L) L1 = NULL; /* no surviving threads */
if (L1 != NULL) { /* are there other threads? */
static void close_state (lua_State *L, lua_State *OL) {
if (OL != NULL) { /* are there other threads? */
lua_assert(L->previous != L);
L->previous->next = L->next;
L->next->previous = L->previous;
@@ -152,15 +134,18 @@ static void close_state (lua_State *L) {
luaM_freearray(L, G(L)->Mbuffer, G(L)->Mbuffsize, char);
luaM_freelem(NULL, L->G, global_State);
}
luaM_freearray(L1, L->stack, L->stacksize, TObject);
luaM_freelem(L1, L, lua_State);
luaM_freearray(OL, L->stack, L->stacksize, TObject);
luaM_freelem(OL, L, lua_State);
}
LUA_API void lua_close (lua_State *L) {
lua_State *OL;
lua_assert(L != lua_state || lua_gettop(L) == 0);
LUA_LOCK;
close_state(L);
LUA_UNLOCK;
LUA_LOCK(L);
OL = L->next; /* any surviving thread (if there is one) */
if (OL == L) OL = NULL; /* no surviving threads */
close_state(L, OL);
if (OL) LUA_UNLOCK(OL); /* cannot unlock over a freed state */
lua_assert(L != lua_state || memdebug_numblocks == 0);
lua_assert(L != lua_state || memdebug_total == 0);
}