(much) better handling of memory alloction errors

This commit is contained in:
Roberto Ierusalimschy
2000-08-04 16:38:35 -03:00
parent ae55f3eead
commit 435f587ed0
10 changed files with 137 additions and 88 deletions

14
lmem.c
View File

@@ -1,5 +1,5 @@
/*
** $Id: lmem.c,v 1.33 2000/06/12 13:52:05 roberto Exp roberto $
** $Id: lmem.c,v 1.34 2000/06/26 19:28:31 roberto Exp roberto $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
@@ -11,6 +11,7 @@
#include "lua.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
@@ -36,6 +37,7 @@
#include <assert.h>
#include <limits.h>
#include <string.h>
#undef realloc
@@ -59,6 +61,7 @@ union L_U { double d; char *s; long l; };
unsigned long memdebug_numblocks = 0;
unsigned long memdebug_total = 0;
unsigned long memdebug_maxmem = 0;
unsigned long memdebug_memlimit = LONG_MAX;
static void *checkblock (void *block) {
@@ -88,6 +91,8 @@ static void *debug_realloc (void *block, size_t size) {
freeblock(block);
return NULL;
}
else if (memdebug_total+size > memdebug_memlimit)
return NULL; /* to test memory allocation errors */
else {
size_t realsize = HEADER+size+MARKSIZE;
char *newblock = (char *)(malloc)(realsize); /* alloc a new block */
@@ -139,8 +144,11 @@ void *luaM_realloc (lua_State *L, void *block, lint32 size) {
else if (size >= MAX_SIZET)
lua_error(L, "memory allocation error: block too big");
block = realloc(block, size);
if (block == NULL)
lua_error(L, memEM);
if (block == NULL) {
if (L)
luaD_breakrun(L, LUA_ERRMEM); /* break run without error message */
else return NULL; /* error before creating state! */
}
return block;
}