lua_Number defined in lua.h (1st version)

This commit is contained in:
Roberto Ierusalimschy
2000-12-04 16:33:40 -02:00
parent 10ac68c648
commit 4894c27962
19 changed files with 67 additions and 74 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: lmathlib.c,v 1.31 2000/10/27 16:15:53 roberto Exp roberto $
** $Id: lmathlib.c,v 1.32 2000/10/31 13:10:24 roberto Exp roberto $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
@@ -139,10 +139,10 @@ static int math_ldexp (lua_State *L) {
static int math_min (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
double dmin = luaL_check_number(L, 1);
lua_Number dmin = luaL_check_number(L, 1);
int i;
for (i=2; i<=n; i++) {
double d = luaL_check_number(L, i);
lua_Number d = luaL_check_number(L, i);
if (d < dmin)
dmin = d;
}
@@ -153,10 +153,10 @@ static int math_min (lua_State *L) {
static int math_max (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
double dmax = luaL_check_number(L, 1);
lua_Number dmax = luaL_check_number(L, 1);
int i;
for (i=2; i<=n; i++) {
double d = luaL_check_number(L, i);
lua_Number d = luaL_check_number(L, i);
if (d > dmax)
dmax = d;
}
@@ -168,7 +168,7 @@ static int math_max (lua_State *L) {
static int math_random (lua_State *L) {
/* the '%' avoids the (rare) case of r==1, and is needed also because on
some systems (SunOS!) "rand()" may return a value larger than RAND_MAX */
double r = (double)(rand()%RAND_MAX) / (double)RAND_MAX;
lua_Number r = (lua_Number)(rand()%RAND_MAX) / (lua_Number)RAND_MAX;
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, r); /* Number between 0 and 1 */