lua_Number defined in lua.h (1st version)

This commit is contained in:
Roberto Ierusalimschy
2000-12-04 16:33:40 -02:00
parent 10ac68c648
commit 4894c27962
19 changed files with 67 additions and 74 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: lobject.h,v 1.82 2000/10/30 17:49:19 roberto Exp roberto $
** $Id: lobject.h,v 1.83 2000/11/24 17:39:56 roberto Exp roberto $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/
@@ -48,7 +48,7 @@ typedef union {
struct Closure *cl; /* LUA_TFUNCTION */
struct Hash *a; /* LUA_TTABLE */
struct CallInfo *i; /* LUA_TLMARK */
Number n; /* LUA_TNUMBER */
lua_Number n; /* LUA_TNUMBER */
} Value;
@@ -101,7 +101,7 @@ typedef struct TString {
** Function Prototypes
*/
typedef struct Proto {
Number *knum; /* Number numbers used by the function */
lua_Number *knum; /* numbers used by the function */
int nknum; /* size of `knum' */
struct TString **kstr; /* strings used by the function */
int nkstr; /* size of `kstr' */
@@ -195,7 +195,7 @@ luint32 luaO_power2 (luint32 n);
char *luaO_openspace (lua_State *L, size_t n);
int luaO_equalObj (const TObject *t1, const TObject *t2);
int luaO_str2d (const char *s, Number *result);
int luaO_str2d (const char *s, lua_Number *result);
void luaO_verror (lua_State *L, const char *fmt, ...);
void luaO_chunkid (char *out, const char *source, int len);