'lua_checkstack' doesn't need to check stack overflow
'luaD_growstack' already checks that. This commit also fixes an internal bug in 'luaD_growstack': a large 'n' could cause an arithmetic overflow when computing 'needed'.
This commit is contained in:
15
ldo.c
15
ldo.c
@@ -227,7 +227,7 @@ int luaD_growstack (lua_State *L, int n, int raiseerror) {
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luaD_throw(L, LUA_ERRERR); /* error inside message handler */
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return 0; /* if not 'raiseerror', just signal it */
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}
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else {
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else if (n < LUAI_MAXSTACK) { /* avoids arithmetic overflows */
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int newsize = 2 * size; /* tentative new size */
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int needed = cast_int(L->top - L->stack) + n;
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if (newsize > LUAI_MAXSTACK) /* cannot cross the limit */
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@@ -236,14 +236,13 @@ int luaD_growstack (lua_State *L, int n, int raiseerror) {
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newsize = needed;
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if (l_likely(newsize <= LUAI_MAXSTACK))
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return luaD_reallocstack(L, newsize, raiseerror);
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else { /* stack overflow */
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/* add extra size to be able to handle the error message */
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luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror);
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if (raiseerror)
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luaG_runerror(L, "stack overflow");
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return 0;
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}
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}
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/* else stack overflow */
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/* add extra size to be able to handle the error message */
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luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror);
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if (raiseerror)
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luaG_runerror(L, "stack overflow");
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return 0;
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}
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