first version of dynamic stack

This commit is contained in:
Roberto Ierusalimschy
2002-01-25 20:14:54 -02:00
parent b217ae644e
commit 50e2952593
9 changed files with 251 additions and 176 deletions

12
ldo.h
View File

@@ -1,5 +1,5 @@
/*
** $Id: ldo.h,v 1.38 2002/01/11 20:24:39 roberto Exp $
** $Id: ldo.h,v 1.1 2001/11/29 22:14:34 rieru Exp rieru $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@@ -16,10 +16,10 @@
** macro to increment stack top.
** There must be always an empty slot at the L->stack.top
*/
#define incr_top {if (L->top == L->stack_last) luaD_checkstack(L, 1); L->top++;}
#define incr_top(L) \
{if (L->top >= L->stack_last) luaD_growstack(L, 1); L->top++;}
#define luaD_checkstack(L,n) if (L->stack_last-(n)<=L->top) luaD_stackerror(L)
#define luaD_checkstack(L,n) if (L->stack_last-(n)<=L->top) luaD_growstack(L, n)
void luaD_lineHook (lua_State *L, int line, lua_Hook linehook);
@@ -27,7 +27,9 @@ void luaD_callHook (lua_State *L, lua_Hook callhook, const char *event);
StkId luaD_precall (lua_State *L, StkId func);
void luaD_call (lua_State *L, StkId func, int nResults);
void luaD_poscall (lua_State *L, int wanted, StkId firstResult);
void luaD_stackerror (lua_State *L);
void luaD_reallocCI (lua_State *L, int newsize);
void luaD_reallocstack (lua_State *L, int newsize);
void luaD_growstack (lua_State *L, int n);
void luaD_error (lua_State *L, const char *s);
void luaD_breakrun (lua_State *L, int errcode);