Fixed bug of keys removed from tables vs 'next'
Fixed the bug that a key removed from a table might not be found
again by 'next'. (This is needed to allow keys to be removed during a
traversal.) This bug was introduced in commit 73ec04fc.
This commit is contained in:
17
lgc.c
17
lgc.c
@@ -161,18 +161,17 @@ static void linkgclist_ (GCObject *o, GCObject **pnext, GCObject **list) {
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/*
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** Clear keys for empty entries in tables. If entry is empty
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** and its key is not marked, mark its entry as dead. This allows the
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** collection of the key, but keeps its entry in the table (its removal
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** could break a chain). The main feature of a dead key is that it must
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** be different from any other value, to do not disturb searches.
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** Other places never manipulate dead keys, because its associated empty
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** value is enough to signal that the entry is logically empty.
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** Clear keys for empty entries in tables. If entry is empty, mark its
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** entry as dead. This allows the collection of the key, but keeps its
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** entry in the table: its removal could break a chain and could break
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** a table traversal. Other places never manipulate dead keys, because
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** its associated empty value is enough to signal that the entry is
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** logically empty.
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*/
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static void clearkey (Node *n) {
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lua_assert(isempty(gval(n)));
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if (keyiswhite(n))
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setdeadkey(n); /* unused and unmarked key; remove it */
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if (keyiscollectable(n))
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setdeadkey(n); /* unused key; remove it */
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}
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