Lua does not need all those different types...
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4
lstate.h
4
lstate.h
@@ -1,5 +1,5 @@
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/*
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** $Id: lstate.h,v 1.108 2002/11/25 17:47:13 roberto Exp roberto $
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** $Id: lstate.h,v 1.109 2003/02/27 11:52:30 roberto Exp roberto $
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** Global State
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** See Copyright Notice in lua.h
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*/
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@@ -64,7 +64,7 @@ struct lua_longjmp; /* defined in ldo.c */
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typedef struct stringtable {
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GCObject **hash;
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ls_nstr nuse; /* number of elements */
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lu_int32 nuse; /* number of elements */
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int size;
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} stringtable;
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