Lua closures are cached for reuse

This commit is contained in:
Roberto Ierusalimschy
2010-06-04 10:25:10 -03:00
parent 545f43065f
commit 575074fd85
5 changed files with 114 additions and 36 deletions

22
lgc.h
View File

@@ -1,5 +1,5 @@
/*
** $Id: lgc.h,v 2.40 2010/05/10 16:46:49 roberto Exp roberto $
** $Id: lgc.h,v 2.41 2010/05/10 18:23:45 roberto Exp roberto $
** Garbage Collector
** See Copyright Notice in lua.h
*/
@@ -112,17 +112,20 @@
#define luaC_barrier(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \
luaC_barrierf(L,obj2gco(p),gcvalue(v)); }
luaC_barrier_(L,obj2gco(p),gcvalue(v)); }
#define luaC_barriert(L,t,v) { if (valiswhite(v) && isblack(obj2gco(t))) \
luaC_barrierback(L,t); }
#define luaC_barrierback(L,p,v) { if (valiswhite(v) && isblack(obj2gco(p))) \
luaC_barrierback_(L,p); }
#define luaC_objbarrier(L,p,o) \
{ if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) \
luaC_barrierf(L,obj2gco(p),obj2gco(o)); }
luaC_barrier_(L,obj2gco(p),obj2gco(o)); }
#define luaC_objbarriert(L,t,o) \
{ if (iswhite(obj2gco(o)) && isblack(obj2gco(t))) luaC_barrierback(L,t); }
#define luaC_objbarrierback(L,p,o) \
{ if (iswhite(obj2gco(o)) && isblack(obj2gco(p))) luaC_barrierback_(L,p); }
#define luaC_barrierproto(L,p) \
{ if (isblack(obj2gco(p))) luaC_barrierproto_(L,p); }
LUAI_FUNC void luaC_separateudata (lua_State *L, int all);
LUAI_FUNC void luaC_freeallobjects (lua_State *L);
@@ -131,8 +134,9 @@ LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz,
GCObject **list, int offset);
LUAI_FUNC void luaC_barrierf (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback (lua_State *L, Table *t);
LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_barrierproto_ (lua_State *L, GCObject *p);
LUAI_FUNC void luaC_checkfinalizer (lua_State *L, Udata *u);
LUAI_FUNC void luaC_checkupvalcolor (global_State *g, UpVal *uv);
LUAI_FUNC void luaC_changemode (lua_State *L, int mode);