luaH_next' works like next'
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3
ltable.h
3
ltable.h
@@ -24,8 +24,7 @@ const TObject *luaH_get (Table *t, const TObject *key);
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void luaH_set (lua_State *L, Table *t, const TObject *key, const TObject *val);
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Table *luaH_new (lua_State *L, int narray, int lnhash);
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void luaH_free (lua_State *L, Table *t);
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int luaH_index (lua_State *L, Table *t, const TObject *key);
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int luaH_nexti (Table *t, int i, TObject *where);
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int luaH_next (lua_State *L, Table *t, TObject *key);
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/* exported only for debugging */
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Node *luaH_mainposition (const Table *t, const TObject *key);
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