first implementation of centralized global state.

This commit is contained in:
Roberto Ierusalimschy
1997-11-19 15:29:23 -02:00
parent 9cdeb275e7
commit 592a3f289b
25 changed files with 782 additions and 829 deletions

32
ldo.h
View File

@@ -1,5 +1,5 @@
/*
** $Id: ldo.h,v 1.1 1997/09/16 19:25:59 roberto Exp roberto $
** $Id: ldo.h,v 1.2 1997/11/04 15:27:53 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@@ -9,43 +9,25 @@
#include "lobject.h"
#include "lstate.h"
typedef int StkId; /* index to luaD_stack.stack elements */
#define MULT_RET 255
extern struct Stack {
TObject *last;
TObject *stack;
TObject *top;
} luaD_stack;
extern struct C_Lua_Stack {
StkId base; /* when Lua calls C or C calls Lua, points to */
/* the first slot after the last parameter. */
StkId lua2C; /* points to first element of "array" lua2C */
int num; /* size of "array" lua2C */
} luaD_Cstack;
extern TObject luaD_errorim;
/*
** macro to increment stack top.
** There must be always an empty slot at the luaD_stack.top
** There must be always an empty slot at the L->stack.top
*/
#define incr_top { if (luaD_stack.top >= luaD_stack.last) luaD_checkstack(1); \
luaD_stack.top++; }
#define incr_top { if (L->stack.top >= L->stack.last) luaD_checkstack(1); \
L->stack.top++; }
/* macros to convert from lua_Object to (TObject *) and back */
#define Address(lo) ((lo)+luaD_stack.stack-1)
#define Ref(st) ((st)-luaD_stack.stack+1)
#define Address(lo) ((lo)+L->stack.stack-1)
#define Ref(st) ((st)-L->stack.stack+1)
void luaD_init (void);