small optimization for boolean constants + new format for SETLIST opcode
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13
lopcodes.h
13
lopcodes.h
@@ -1,5 +1,5 @@
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/*
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** $Id: lopcodes.h,v 1.110 2004/06/29 18:49:02 roberto Exp roberto $
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** $Id: lopcodes.h,v 1.111 2004/08/04 20:18:13 roberto Exp $
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** Opcodes for Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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@@ -198,8 +198,7 @@ OP_TFORLOOP,/* A C R(A+2), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2));
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OP_TFORPREP,/* A sBx if type(R(A)) == table then R(A+1):=R(A), R(A):=next;
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pc+=sBx */
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OP_SETLIST,/* A Bx R(A)[Bx-Bx%FPF+i] := R(A+i), 1 <= i <= Bx%FPF+1 */
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OP_SETLISTO,/* A Bx */
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OP_SETLIST,/* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */
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OP_CLOSE,/* A close all variables in the stack up to (>=) R(A)*/
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OP_CLOSURE,/* A Bx R(A) := closure(KPROTO[Bx], R(A), ... ,R(A+n)) */
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@@ -219,11 +218,15 @@ OP_VARARG/* A B R(A), R(A+1), ..., R(A+B-1) = vararg */
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next open instruction (OP_CALL, OP_RETURN, OP_SETLIST) may use `top'.
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(*) In OP_VARARG, if (B == 0) then use actual number of varargs and
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set top (like in OP_CALL).
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set top (like in OP_CALL with C == 0).
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(*) In OP_RETURN, if (B == 0) then return up to `top'
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(*) For comparisons, B specifies what conditions the test should accept.
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(*) In OP_SETLIST, if (B == 0) then B = `top';
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if (C == 0) then next `instruction' is real C
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(*) For comparisons, A specifies what condition the test should accept
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(true or false).
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(*) All `skips' (pc++) assume that next instruction is a jump
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===========================================================================*/
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