error functions are shared by all libraries

This commit is contained in:
Roberto Ierusalimschy
1995-11-10 15:54:31 -02:00
parent 87fe07c0d4
commit 5f664a4516
3 changed files with 52 additions and 62 deletions

View File

@@ -3,7 +3,7 @@
** Mathematics library to LUA
*/
char *rcs_mathlib="$Id: mathlib.c,v 1.11 1995/10/04 13:52:09 roberto Exp $";
char *rcs_mathlib="$Id: mathlib.c,v 1.12 1995/10/09 12:48:38 roberto Exp roberto $";
#include <stdio.h> /* NULL */
#include <math.h>
@@ -17,25 +17,9 @@ char *rcs_mathlib="$Id: mathlib.c,v 1.11 1995/10/04 13:52:09 roberto Exp $";
#define TODEGREE(a) ((a)*180.0/PI)
#define TORAD(a) ((a)*PI/180.0)
static void str_error(char *funcname)
{
char buff[250];
sprintf(buff, "incorrect arguments to function `%s'", funcname);
lua_error(buff);
}
static float get_and_check_float (int numArg, char *funcname)
{
lua_Object o = lua_getparam(numArg);
if (!lua_isnumber(o))
str_error(funcname);
return lua_getnumber(o);
}
static void math_abs (void)
{
double d = get_and_check_float(1, "abs");
double d = lua_check_number(1, "abs");
if (d < 0) d = -d;
lua_pushnumber (d);
}
@@ -43,7 +27,7 @@ static void math_abs (void)
static void math_sin (void)
{
double d = get_and_check_float(1, "sin");
double d = lua_check_number(1, "sin");
lua_pushnumber (sin(TORAD(d)));
}
@@ -51,7 +35,7 @@ static void math_sin (void)
static void math_cos (void)
{
double d = get_and_check_float(1, "cos");
double d = lua_check_number(1, "cos");
lua_pushnumber (cos(TORAD(d)));
}
@@ -59,64 +43,64 @@ static void math_cos (void)
static void math_tan (void)
{
double d = get_and_check_float(1, "tan");
double d = lua_check_number(1, "tan");
lua_pushnumber (tan(TORAD(d)));
}
static void math_asin (void)
{
double d = get_and_check_float(1, "asin");
double d = lua_check_number(1, "asin");
lua_pushnumber (TODEGREE(asin(d)));
}
static void math_acos (void)
{
double d = get_and_check_float(1, "acos");
double d = lua_check_number(1, "acos");
lua_pushnumber (TODEGREE(acos(d)));
}
static void math_atan (void)
{
double d = get_and_check_float(1, "atan");
double d = lua_check_number(1, "atan");
lua_pushnumber (TODEGREE(atan(d)));
}
static void math_atan2 (void)
{
double d1 = get_and_check_float(1, "atan2");
double d2 = get_and_check_float(2, "atan2");
double d1 = lua_check_number(1, "atan2");
double d2 = lua_check_number(2, "atan2");
lua_pushnumber (TODEGREE(atan2(d1, d2)));
}
static void math_ceil (void)
{
double d = get_and_check_float(1, "ceil");
double d = lua_check_number(1, "ceil");
lua_pushnumber (ceil(d));
}
static void math_floor (void)
{
double d = get_and_check_float(1, "floor");
double d = lua_check_number(1, "floor");
lua_pushnumber (floor(d));
}
static void math_mod (void)
{
int d1 = (int)get_and_check_float(1, "mod");
int d2 = (int)get_and_check_float(2, "mod");
int d1 = (int)lua_check_number(1, "mod");
int d2 = (int)lua_check_number(2, "mod");
lua_pushnumber (d1%d2);
}
static void math_sqrt (void)
{
double d = get_and_check_float(1, "sqrt");
double d = lua_check_number(1, "sqrt");
lua_pushnumber (sqrt(d));
}
@@ -147,10 +131,10 @@ static void math_pow (void)
static void math_min (void)
{
int i=1;
double dmin = get_and_check_float(i, "min");
double dmin = lua_check_number(i, "min");
while (lua_getparam(++i) != LUA_NOOBJECT)
{
double d = get_and_check_float(i, "min");
double d = lua_check_number(i, "min");
if (d < dmin) dmin = d;
}
lua_pushnumber (dmin);
@@ -159,10 +143,10 @@ static void math_min (void)
static void math_max (void)
{
int i=1;
double dmax = get_and_check_float(i, "max");
double dmax = lua_check_number(i, "max");
while (lua_getparam(++i) != LUA_NOOBJECT)
{
double d = get_and_check_float(i, "max");
double d = lua_check_number(i, "max");
if (d > dmax) dmax = d;
}
lua_pushnumber (dmax);
@@ -170,33 +154,33 @@ static void math_max (void)
static void math_log (void)
{
double d = get_and_check_float(1, "log");
double d = lua_check_number(1, "log");
lua_pushnumber (log(d));
}
static void math_log10 (void)
{
double d = get_and_check_float(1, "log10");
double d = lua_check_number(1, "log10");
lua_pushnumber (log10(d));
}
static void math_exp (void)
{
double d = get_and_check_float(1, "exp");
double d = lua_check_number(1, "exp");
lua_pushnumber (exp(d));
}
static void math_deg (void)
{
float d = get_and_check_float(1, "deg");
float d = lua_check_number(1, "deg");
lua_pushnumber (d*180./PI);
}
static void math_rad (void)
{
float d = get_and_check_float(1, "rad");
float d = lua_check_number(1, "rad");
lua_pushnumber (d/180.*PI);
}