better way to link callinfo's and stack

This commit is contained in:
Roberto Ierusalimschy
2001-03-07 15:09:25 -03:00
parent 5e870f86a2
commit 6048c4f74d
11 changed files with 138 additions and 179 deletions

4
ldo.h
View File

@@ -1,5 +1,5 @@
/*
** $Id: ldo.h,v 1.30 2001/02/07 18:13:49 roberto Exp roberto $
** $Id: ldo.h,v 1.31 2001/02/23 17:17:25 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@@ -21,7 +21,7 @@
void luaD_init (lua_State *L, int stacksize);
void luaD_adjusttop (lua_State *L, StkId base, int extra);
void luaD_lineHook (lua_State *L, StkId func, int line, lua_Hook linehook);
void luaD_lineHook (lua_State *L, int line, lua_Hook linehook);
void luaD_call (lua_State *L, StkId func, int nResults);
void luaD_checkstack (lua_State *L, int n);