better control (and error recovery) for begin/end blocks

This commit is contained in:
Roberto Ierusalimschy
1999-12-06 10:03:45 -02:00
parent f356eb010b
commit 617be66015
3 changed files with 13 additions and 11 deletions

11
lapi.c
View File

@@ -1,5 +1,5 @@
/*
** $Id: lapi.c,v 1.61 1999/12/01 19:50:08 roberto Exp roberto $
** $Id: lapi.c,v 1.62 1999/12/02 16:24:45 roberto Exp roberto $
** Lua API
** See Copyright Notice in lua.h
*/
@@ -592,19 +592,16 @@ const char *lua_getobjname (lua_State *L, lua_Object o, const char **name) {
*/
#ifndef MAX_C_BLOCKS
#define MAX_C_BLOCKS 1000 /* arbitrary limit */
#endif
void lua_beginblock (lua_State *L) {
luaM_growvector(L, L->Cblocks, L->numCblocks, 1, struct C_Lua_Stack,
"too many nested blocks", MAX_C_BLOCKS);
"too many nested blocks", L->stacksize);
L->Cblocks[L->numCblocks] = L->Cstack;
L->numCblocks++;
}
void lua_endblock (lua_State *L) {
if (L->numCblocks <= 0)
lua_error(L, "API error - no block to end");
--L->numCblocks;
L->Cstack = L->Cblocks[L->numCblocks];
L->top = L->Cstack.base;