details
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9
ltable.c
9
ltable.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ltable.c,v 1.126 2002/12/04 17:38:31 roberto Exp roberto $
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** $Id: ltable.c,v 1.127 2003/02/13 16:08:32 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@@ -160,7 +160,7 @@ static void computesizes (int nums[], int ntotal, int *narray, int *nhash) {
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int a = nums[0]; /* number of elements smaller than 2^i */
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int na = a; /* number of elements to go to array part */
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int n = (na == 0) ? -1 : 0; /* (log of) optimal size for array part */
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for (i = 1; i <= MAXBITS && *narray >= twoto(i-1); i++) {
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for (i = 1; a < *narray && *narray >= twoto(i-1); i++) {
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if (nums[i] > 0) {
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a += nums[i];
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if (a >= twoto(i-1)) { /* more than half elements in use? */
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@@ -200,8 +200,9 @@ static void numuse (const Table *t, int *narray, int *nhash) {
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/* count elements in hash part */
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i = sizenode(t);
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while (i--) {
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if (!ttisnil(val(&t->node[i]))) {
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int k = arrayindex(key(&t->node[i]));
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Node *n = &t->node[i];
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if (!ttisnil(val(n))) {
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int k = arrayindex(key(n));
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if (k >= 0) { /* is `key' an appropriate array index? */
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nums[luaO_log2(k-1)+1]++; /* count as such */
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(*narray)++;
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