no need to keep "_ENV" name in global state (can be kept in lex state)
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3
lstate.h
3
lstate.h
@@ -1,5 +1,5 @@
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/*
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** $Id: lstate.h,v 2.58 2010/03/26 20:58:11 roberto Exp roberto $
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** $Id: lstate.h,v 2.59 2010/03/29 17:43:14 roberto Exp roberto $
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** Global State
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** See Copyright Notice in lua.h
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*/
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@@ -142,7 +142,6 @@ typedef struct global_State {
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lua_CFunction panic; /* to be called in unprotected errors */
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struct lua_State *mainthread;
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const lua_Number *version; /* pointer to version number */
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TString *envn; /* environment variable name */
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TString *tmname[TM_N]; /* array with tag-method names */
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struct Table *mt[NUM_TAGS]; /* metatables for basic types */
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} global_State;
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