smaller tables for machines with 8-bit alignment
This commit is contained in:
39
ltable.c
39
ltable.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ltable.c,v 1.70 2001/01/26 15:58:50 roberto Exp roberto $
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** $Id: ltable.c,v 1.71 2001/01/29 13:02:20 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@@ -40,14 +40,14 @@
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** returns the `main' position of an element in a table (that is, the index
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** of its hash value)
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*/
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Node *luaH_mainposition (const Hash *t, const TObject *key) {
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switch (ttype(key)) {
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Node *luaH_mainposition (const Hash *t, const Node *n) {
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switch (ttype_key(n)) {
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case LUA_TNUMBER:
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return hashnum(t, nvalue(key));
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return hashnum(t, nvalue_key(n));
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case LUA_TSTRING:
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return hashstr(t, tsvalue(key));
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return hashstr(t, tsvalue_key(n));
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default: /* all other types are hashed as (void *) */
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return hashpointer(t, hvalue(key));
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return hashpointer(t, tsvalue_key(n));
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}
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}
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@@ -87,9 +87,9 @@ static void setnodevector (lua_State *L, Hash *t, luint32 size) {
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luaD_error(L, "table overflow");
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t->node = luaM_newvector(L, size, Node);
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for (i=0; i<(int)size; i++) {
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setnilvalue(&t->node[i].key);
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setnilvalue(&t->node[i].val);
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t->node[i].next = NULL;
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t->node[i].key_tt = LUA_TNIL;
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setnilvalue(&t->node[i].val);
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}
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t->size = size;
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t->firstfree = &t->node[size-1]; /* first free position to be used */
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@@ -143,8 +143,13 @@ static void rehash (lua_State *L, Hash *t) {
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setnodevector(L, t, oldsize);
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for (i=0; i<oldsize; i++) {
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Node *old = nold+i;
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if (ttype(&old->val) != LUA_TNIL)
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setobj(luaH_set(L, t, &old->key), &old->val);
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if (ttype(&old->val) != LUA_TNIL) {
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TObject o;
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TObject *v;
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setkey2obj(&o, old);
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v = luaH_set(L, t, &o);
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setobj(v, &old->val);
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}
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}
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luaM_freearray(L, nold, oldsize, Node); /* free old array */
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}
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@@ -159,7 +164,7 @@ static void rehash (lua_State *L, Hash *t) {
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*/
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static TObject *newkey (lua_State *L, Hash *t, Node *mp, const TObject *key) {
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if (ttype(&mp->val) != LUA_TNIL) { /* main position is not free? */
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Node *othern = luaH_mainposition(t, &mp->key); /* `mp' of colliding node */
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Node *othern = luaH_mainposition(t, mp); /* `mp' of colliding node */
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Node *n = t->firstfree; /* get a free place */
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if (othern != mp) { /* is colliding node out of its main position? */
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/* yes; move colliding node into free position */
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@@ -176,10 +181,10 @@ static TObject *newkey (lua_State *L, Hash *t, Node *mp, const TObject *key) {
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mp = n;
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}
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}
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setobj(&mp->key, key);
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setobj2key(mp, key);
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lua_assert(ttype(&mp->val) == LUA_TNIL);
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for (;;) { /* correct `firstfree' */
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if (ttype(&t->firstfree->key) == LUA_TNIL)
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if (ttype_key(t->firstfree) == LUA_TNIL)
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return &mp->val; /* OK; table still has a free place */
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else if (t->firstfree == t->node) break; /* cannot decrement from here */
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else (t->firstfree)--;
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@@ -197,7 +202,7 @@ TObject *luaH_setnum (lua_State *L, Hash *t, lua_Number key) {
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Node *mp = hashnum(t, key);
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Node *n = mp;
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do { /* check whether `key' is somewhere in the chain */
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if (nvalue(&n->key) == key && ttype(&n->key) == LUA_TNUMBER)
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if (nvalue_key(n) == key && ttype_key(n) == LUA_TNUMBER)
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return &n->val; /* that's all */
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else n = n->next;
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} while (n);
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@@ -216,7 +221,7 @@ TObject *luaH_setstr (lua_State *L, Hash *t, TString *key) {
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Node *mp = hashstr(t, key);
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Node *n = mp;
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do { /* check whether `key' is somewhere in the chain */
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if (tsvalue(&n->key) == key && ttype(&n->key) == LUA_TSTRING)
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if (tsvalue_key(n) == key && ttype_key(n) == LUA_TSTRING)
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return &n->val; /* that's all */
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else n = n->next;
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} while (n);
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@@ -234,8 +239,8 @@ static TObject *luaH_setany (lua_State *L, Hash *t, const TObject *key) {
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Node *mp = hashpointer(t, hvalue(key));
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Node *n = mp;
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do { /* check whether `key' is somewhere in the chain */
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/* compare as `hvalue', but may be other pointers (it is the same) */
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if (hvalue(&n->key) == hvalue(key) && ttype(&n->key) == ttype(key))
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/* compare as `tsvalue', but may be other pointers (it is the same) */
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if (tsvalue_key(n) == tsvalue(key) && ttype_key(n) == ttype(key))
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return &n->val; /* that's all */
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else n = n->next;
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} while (n);
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