smaller tables for machines with 8-bit alignment
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23
ltable.h
23
ltable.h
@@ -1,5 +1,5 @@
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/*
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** $Id: ltable.h,v 1.29 2001/01/26 14:16:35 roberto Exp roberto $
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** $Id: ltable.h,v 1.30 2001/01/29 13:02:20 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@@ -10,13 +10,20 @@
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#include "lobject.h"
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#define node(t,i) (&(t)->node[i])
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#define key(n) (&(n)->key)
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#define val(n) (&(n)->val)
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#define node(_t,_i) (&(_t)->node[_i])
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#define val(_n) (&(_n)->val)
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#define luaH_get(t,k) luaH_set(NULL,t,k)
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#define luaH_getnum(t,k) luaH_setnum(NULL,t,k)
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#define luaH_getstr(t,k) luaH_setstr(NULL,t,k)
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#define ttype_key(_n) ((_n)->key_tt)
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#define nvalue_key(_n) ((_n)->key_value.n)
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#define tsvalue_key(_n) ((TString *)(_n)->key_value.v)
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#define setkey2obj(_o,_k) \
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((_o)->tt = ttype_key(_k), (_o)->value = (_k)->key_value)
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#define setobj2key(_k,_o) \
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(ttype_key(_k) = (_o)->tt, (_k)->key_value = (_o)->value)
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#define luaH_get(_t,_k) luaH_set(NULL,_t,_k)
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#define luaH_getnum(_t,_k) luaH_setnum(NULL,_t,_k)
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#define luaH_getstr(_t,_k) luaH_setstr(NULL,_t,_k)
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Hash *luaH_new (lua_State *L, int nhash);
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void luaH_free (lua_State *L, Hash *t);
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@@ -27,7 +34,7 @@ TObject *luaH_setnum (lua_State *L, Hash *t, lua_Number key);
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TObject *luaH_setstr (lua_State *L, Hash *t, TString *key);
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/* exported only for debugging */
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Node *luaH_mainposition (const Hash *t, const TObject *key);
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Node *luaH_mainposition (const Hash *t, const Node *n);
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#endif
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