'lua_Debug' not using 'CallInfo'

This commit is contained in:
Roberto Ierusalimschy
2017-11-03 18:41:05 -02:00
parent 7612f7735d
commit 6bb3e40a8d
3 changed files with 20 additions and 15 deletions

6
ldo.c
View File

@@ -1,5 +1,5 @@
/*
** $Id: ldo.c,v 2.166 2017/11/03 12:12:30 roberto Exp roberto $
** $Id: ldo.c,v 2.167 2017/11/03 17:22:54 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@@ -253,14 +253,14 @@ void luaD_inctop (lua_State *L) {
void luaD_hook (lua_State *L, int event, int line) {
lua_Hook hook = L->hook;
if (hook && L->allowhook) { /* make sure there is a hook */
CallInfo *ci = L->ci;
ptrdiff_t top = savestack(L, L->top);
int origframesize = L->func->stkci.framesize;
int tmpframesize; /* frame size to run hook */
lua_Debug ar;
ar.event = event;
ar.currentline = line;
ar.i_ci = ci;
ar.i_actf = L->func - L->stack;
ar.i_actL = L;
luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
tmpframesize = L->top - L->func + LUA_MINSTACK;
if (tmpframesize > origframesize) /* need to grow frame? */