line trace uses savedpc' to save last pc' seen

This commit is contained in:
Roberto Ierusalimschy
2002-04-10 09:11:07 -03:00
parent 8e1e618606
commit 6c7334a9ac
4 changed files with 18 additions and 16 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: ldebug.c,v 1.106 2002/04/04 17:21:31 roberto Exp roberto $
** $Id: ldebug.c,v 1.107 2002/04/09 19:47:44 roberto Exp roberto $
** Debug Interface
** See Copyright Notice in lua.h
*/
@@ -37,9 +37,9 @@ static int isLmark (CallInfo *ci) {
static int currentpc (lua_State *L, CallInfo *ci) {
if (ci->pc == NULL) return -1; /* function is not an active Lua function */
if (ci == L->ci || ci->pc != (ci+1)->pc) /* no other function using `pc'? */
return (*ci->pc - ci_func(ci)->l.p->code) - 1;
else /* function's pc is saved */
return (ci->savedpc - ci_func(ci)->l.p->code) - 1;
ci->savedpc = *ci->pc; /* may not be saved; save it */
/* function's pc is saved */
return pcRel(ci->savedpc, ci_func(ci)->l.p);
}
@@ -69,7 +69,7 @@ LUA_API lua_Hook lua_setlinehook (lua_State *L, lua_Hook func) {
oldhook = L->linehook;
L->linehook = func;
for (ci = L->base_ci; ci <= L->ci; ci++)
ci->lastpc = currentpc(L, ci);
currentpc(L, ci); /* update `savedpc' */
lua_unlock(L);
return oldhook;
}