new way to control hooks inside hooks (now the control is done inside Lua)
This commit is contained in:
73
ldo.c
73
ldo.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ldo.c,v 1.57 1999/12/06 11:43:58 roberto Exp roberto $
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** $Id: ldo.c,v 1.58 1999/12/06 12:03:45 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@@ -99,30 +99,43 @@ void luaD_openstack (lua_State *L, StkId pos) {
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void luaD_lineHook (lua_State *L, int line) {
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struct C_Lua_Stack oldCLS = L->Cstack;
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StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
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L->Cstack.num = 0;
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(*L->linehook)(L, line);
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L->top = old_top;
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L->Cstack = oldCLS;
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if (L->allowhooks) {
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struct C_Lua_Stack oldCLS = L->Cstack;
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StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
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L->Cstack.num = 0;
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L->allowhooks = 0; /* cannot call hooks inside a hook */
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(*L->linehook)(L, line);
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L->allowhooks = 1;
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L->top = old_top;
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L->Cstack = oldCLS;
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}
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}
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void luaD_callHook (lua_State *L, StkId base, const TProtoFunc *tf,
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int isreturn) {
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struct C_Lua_Stack oldCLS = L->Cstack;
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StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
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L->Cstack.num = 0;
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if (isreturn)
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(*L->callhook)(L, LUA_NOOBJECT, "(return)", 0);
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else {
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TObject *f = base-1;
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if (tf)
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v 1.3 1997/10/16, f, tf->source->str, tf->lineDefined);
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else (*L->callhook)(L, f, "(C)", -1);
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static void luaD_callHook (lua_State *L, StkId func, lua_CHFunction callhook,
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int isreturn) {
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if (L->allowhooks) {
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struct C_Lua_Stack oldCLS = L->Cstack;
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StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
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L->Cstack.num = 0;
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L->allowhooks = 0; /* cannot call hooks inside a hook */
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if (isreturn)
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callhook(L, LUA_NOOBJECT, "(return)", 0);
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else {
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if (ttype(func) == LUA_T_PROTO)
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callhook(L, func, tfvalue(func)->source->str,
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tfvalue(func)->lineDefined);
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else if (ttype(func) == LUA_T_CLOSURE &&
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ttype(clvalue(func)->consts) == LUA_T_PROTO)
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callhook(L, func, tfvalue(protovalue(func))->source->str,
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tfvalue(protovalue(func))->lineDefined);
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else
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callhook(L, func, "(C)", -1);
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}
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L->allowhooks = 1;
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L->top = old_top;
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L->Cstack = oldCLS;
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}
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L->top = old_top;
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L->Cstack = oldCLS;
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}
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@@ -138,11 +151,7 @@ static StkId callC (lua_State *L, lua_CFunction f, StkId base) {
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L->Cstack.num = numarg;
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L->Cstack.lua2C = base;
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L->Cstack.base = L->top;
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if (L->callhook)
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luaD_callHook(L, base, NULL, 0);
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(*f)(L); /* do the actual call */
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if (L->callhook) /* test again: `func' may change callhook */
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luaD_callHook(L, base, NULL, 1);
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firstResult = L->Cstack.base;
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L->Cstack = oldCLS;
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return firstResult;
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@@ -179,6 +188,10 @@ void luaD_callTM (lua_State *L, const TObject *f, int nParams, int nResults) {
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*/
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void luaD_call (lua_State *L, StkId func, int nResults) {
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StkId firstResult;
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lua_CHFunction callhook = L->callhook;
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if (callhook)
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luaD_callHook(L, func, callhook, 0);
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retry: /* for `function' tag method */
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switch (ttype(func)) {
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case LUA_T_CPROTO:
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ttype(func) = LUA_T_CMARK;
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@@ -197,15 +210,17 @@ void luaD_call (lua_State *L, StkId func, int nResults) {
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luaV_execute(L, c, tfvalue(proto), func+1);
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break;
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}
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default: { /* `func' is not a function */
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/* Check the tag method for invalid functions */
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default: { /* `func' is not a function; check the `function' tag method */
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const TObject *im = luaT_getimbyObj(L, func, IM_FUNCTION);
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if (ttype(im) == LUA_T_NIL)
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lua_error(L, "call expression not a function");
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luaD_callTM(L, im, L->top-func, nResults);
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return;
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luaD_openstack(L, func);
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*func = *im; /* tag method is the new function to be called */
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goto retry; /* retry the call (without calling callhook again) */
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}
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}
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if (callhook) /* same hook that was used at entry */
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luaD_callHook(L, NULL, callhook, 1); /* `return' hook */
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/* adjust the number of results */
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if (nResults == MULT_RET)
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nResults = L->top - firstResult;
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