A to-be-closed variable must have a closable value (or be nil)

It is an error for a to-be-closed variable to have a non-closable
non-nil value when it is being closed. This situation does not seem to
be useful and often hints to an error. (Particularly in the C API, it is
easy to change a to-be-closed index by mistake.)
This commit is contained in:
Roberto Ierusalimschy
2018-11-29 16:02:44 -02:00
parent 7696c6474f
commit 6d04537ea6
9 changed files with 83 additions and 39 deletions

View File

@@ -192,15 +192,14 @@ static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
int nextra = ci->u.l.nextraargs;
if (n <= nextra) {
*pos = ci->func - nextra + (n - 1);
return "(*vararg)"; /* generic name for any vararg */
return "(vararg)"; /* generic name for any vararg */
}
}
return NULL; /* no such vararg */
}
static const char *findlocal (lua_State *L, CallInfo *ci, int n,
StkId *pos) {
const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n, StkId *pos) {
StkId base = ci->func + 1;
const char *name = NULL;
if (isLua(ci)) {
@@ -211,12 +210,15 @@ static const char *findlocal (lua_State *L, CallInfo *ci, int n,
}
if (name == NULL) { /* no 'standard' name? */
StkId limit = (ci == L->ci) ? L->top : ci->next->func;
if (limit - base >= n && n > 0) /* is 'n' inside 'ci' stack? */
name = "(*temporary)"; /* generic name for any valid slot */
if (limit - base >= n && n > 0) { /* is 'n' inside 'ci' stack? */
/* generic name for any valid slot */
name = isLua(ci) ? "(temporary)" : "(C temporary)";
}
else
return NULL; /* no name */
}
*pos = base + (n - 1);
if (pos)
*pos = base + (n - 1);
return name;
}
@@ -232,7 +234,7 @@ LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
}
else { /* active function; get information through 'ar' */
StkId pos = NULL; /* to avoid warnings */
name = findlocal(L, ar->i_ci, n, &pos);
name = luaG_findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, L->top, pos);
api_incr_top(L);
@@ -247,7 +249,7 @@ LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
StkId pos = NULL; /* to avoid warnings */
const char *name;
lua_lock(L);
name = findlocal(L, ar->i_ci, n, &pos);
name = luaG_findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, pos, L->top - 1);
L->top--; /* pop value */