name changes to avoid name collision between macros and variables
This commit is contained in:
12
ltests.c
12
ltests.c
@@ -1,5 +1,5 @@
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/*
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/*
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** $Id: ltests.c,v 1.154 2003/02/27 12:33:07 roberto Exp roberto $
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** $Id: ltests.c,v 1.155 2003/03/11 12:24:34 roberto Exp roberto $
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** Internal Module for Debugging of the Lua Implementation
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** Internal Module for Debugging of the Lua Implementation
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@@ -307,14 +307,14 @@ static int table_query (lua_State *L) {
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lua_pushnil(L);
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lua_pushnil(L);
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}
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}
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else if ((i -= t->sizearray) < sizenode(t)) {
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else if ((i -= t->sizearray) < sizenode(t)) {
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if (!ttisnil(val(node(t, i))) ||
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if (!ttisnil(gval(gnode(t, i))) ||
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ttisnil(key(node(t, i))) ||
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ttisnil(gkey(gnode(t, i))) ||
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ttisnumber(key(node(t, i)))) {
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ttisnumber(gkey(gnode(t, i)))) {
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luaA_pushobject(L, key(node(t, i)));
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luaA_pushobject(L, gkey(gnode(t, i)));
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}
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}
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else
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else
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lua_pushstring(L, "<undef>");
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lua_pushstring(L, "<undef>");
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luaA_pushobject(L, val(&t->node[i]));
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luaA_pushobject(L, gval(gnode(t, i)));
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if (t->node[i].next)
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if (t->node[i].next)
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lua_pushnumber(L, t->node[i].next - t->node);
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lua_pushnumber(L, t->node[i].next - t->node);
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else
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else
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