new way to handle top x L->top
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3
ldo.h
3
ldo.h
@@ -1,5 +1,5 @@
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/*
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** $Id: ldo.h,v 1.28 2000/10/06 12:45:25 roberto Exp roberto $
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** $Id: ldo.h,v 1.29 2001/01/24 15:45:33 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@@ -23,7 +23,6 @@ void luaD_init (lua_State *L, int stacksize);
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void luaD_adjusttop (lua_State *L, StkId base, int extra);
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void luaD_lineHook (lua_State *L, StkId func, int line, lua_Hook linehook);
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void luaD_call (lua_State *L, StkId func, int nResults);
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void luaD_callTM (lua_State *L, Closure *f, int nParams, int nResults);
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void luaD_checkstack (lua_State *L, int n);
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void luaD_error (lua_State *L, const char *s);
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