avoid C identifiers beginning with '_'
This commit is contained in:
10
ldebug.c
10
ldebug.c
@@ -1,5 +1,5 @@
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/*
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/*
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** $Id: ldebug.c,v 1.100 2002/02/05 22:39:12 roberto Exp $
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** $Id: ldebug.c,v 1.101 2002/03/08 19:10:32 roberto Exp roberto $
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** Debug Interface
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** Debug Interface
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@@ -59,7 +59,7 @@ LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
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lua_lock(L);
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lua_lock(L);
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if (L->ci - L->base_ci <= level) status = 0; /* there is no such level */
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if (L->ci - L->base_ci <= level) status = 0; /* there is no such level */
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else {
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else {
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ar->_ci = (L->ci - L->base_ci) - level;
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ar->i_ci = (L->ci - L->base_ci) - level;
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status = 1;
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status = 1;
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}
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}
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lua_unlock(L);
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lua_unlock(L);
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@@ -129,7 +129,7 @@ LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
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Proto *fp;
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Proto *fp;
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lua_lock(L);
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lua_lock(L);
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name = NULL;
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name = NULL;
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ci = L->base_ci + ar->_ci;
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ci = L->base_ci + ar->i_ci;
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fp = getluaproto(ci);
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fp = getluaproto(ci);
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if (fp) { /* is a Lua function? */
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if (fp) { /* is a Lua function? */
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name = luaF_getlocalname(fp, n, currentpc(L, ci));
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name = luaF_getlocalname(fp, n, currentpc(L, ci));
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@@ -147,7 +147,7 @@ LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
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Proto *fp;
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Proto *fp;
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lua_lock(L);
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lua_lock(L);
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name = NULL;
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name = NULL;
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ci = L->base_ci + ar->_ci;
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ci = L->base_ci + ar->i_ci;
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fp = getluaproto(ci);
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fp = getluaproto(ci);
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L->top--; /* pop new value */
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L->top--; /* pop new value */
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if (fp) { /* is a Lua function? */
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if (fp) { /* is a Lua function? */
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@@ -216,7 +216,7 @@ LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
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int status = 1;
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int status = 1;
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lua_lock(L);
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lua_lock(L);
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if (*what != '>') { /* function is active? */
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if (*what != '>') { /* function is active? */
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ci = L->base_ci + ar->_ci;
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ci = L->base_ci + ar->i_ci;
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f = ci->base - 1;
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f = ci->base - 1;
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}
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}
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else {
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else {
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6
ldo.c
6
ldo.c
@@ -1,5 +1,5 @@
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/*
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/*
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** $Id: ldo.c,v 1.161 2002/03/07 18:14:29 roberto Exp roberto $
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** $Id: ldo.c,v 1.162 2002/03/08 19:11:03 roberto Exp roberto $
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** Stack and Call structure of Lua
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@@ -124,7 +124,7 @@ void luaD_lineHook (lua_State *L, int line, lua_Hook linehook) {
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if (L->allowhooks) {
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if (L->allowhooks) {
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lua_Debug ar;
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lua_Debug ar;
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ar.event = "line";
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ar.event = "line";
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ar._ci = L->ci - L->base_ci;
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ar.i_ci = L->ci - L->base_ci;
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ar.currentline = line;
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ar.currentline = line;
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dohook(L, &ar, linehook);
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dohook(L, &ar, linehook);
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}
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}
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@@ -135,7 +135,7 @@ static void luaD_callHook (lua_State *L, lua_Hook callhook, const char *event) {
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if (L->allowhooks) {
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if (L->allowhooks) {
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lua_Debug ar;
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lua_Debug ar;
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ar.event = event;
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ar.event = event;
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ar._ci = L->ci - L->base_ci;
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ar.i_ci = L->ci - L->base_ci;
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L->ci->pc = NULL; /* function is not active */
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L->ci->pc = NULL; /* function is not active */
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dohook(L, &ar, callhook);
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dohook(L, &ar, callhook);
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}
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}
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20
lobject.h
20
lobject.h
@@ -1,5 +1,5 @@
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/*
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/*
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** $Id: lobject.h,v 1.124 2002/02/08 22:42:41 roberto Exp roberto $
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** $Id: lobject.h,v 1.125 2002/03/05 12:42:47 roberto Exp roberto $
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** Type definitions for Lua objects
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** Type definitions for Lua objects
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@@ -63,29 +63,29 @@ typedef struct lua_TObject {
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/* Macros to set values */
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/* Macros to set values */
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#define setnvalue(obj,x) \
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#define setnvalue(obj,x) \
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{ TObject *_o=(obj); _o->tt=LUA_TNUMBER; _o->value.n=(x); }
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{ TObject *i_o=(obj); i_o->tt=LUA_TNUMBER; i_o->value.n=(x); }
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#define chgnvalue(obj,x) ((obj)->value.n=(x))
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#define chgnvalue(obj,x) ((obj)->value.n=(x))
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#define setbvalue(obj,x) \
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#define setbvalue(obj,x) \
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{ TObject *_o=(obj); _o->tt=LUA_TBOOLEAN; _o->value.b=(x); }
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{ TObject *i_o=(obj); i_o->tt=LUA_TBOOLEAN; i_o->value.b=(x); }
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#define setsvalue(obj,x) \
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#define setsvalue(obj,x) \
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{ TObject *_o=(obj); _o->tt=LUA_TSTRING; _o->value.ts=(x); }
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{ TObject *i_o=(obj); i_o->tt=LUA_TSTRING; i_o->value.ts=(x); }
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#define setuvalue(obj,x) \
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#define setuvalue(obj,x) \
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{ TObject *_o=(obj); _o->tt=LUA_TUSERDATA; _o->value.u=(x); }
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{ TObject *i_o=(obj); i_o->tt=LUA_TUSERDATA; i_o->value.u=(x); }
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#define setclvalue(obj,x) \
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#define setclvalue(obj,x) \
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{ TObject *_o=(obj); _o->tt=LUA_TFUNCTION; _o->value.cl=(x); }
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{ TObject *i_o=(obj); i_o->tt=LUA_TFUNCTION; i_o->value.cl=(x); }
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#define sethvalue(obj,x) \
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#define sethvalue(obj,x) \
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{ TObject *_o=(obj); _o->tt=LUA_TTABLE; _o->value.h=(x); }
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{ TObject *i_o=(obj); i_o->tt=LUA_TTABLE; i_o->value.h=(x); }
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#define setnilvalue(obj) ((obj)->tt=LUA_TNIL)
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#define setnilvalue(obj) ((obj)->tt=LUA_TNIL)
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#define setupvalue(obj,x,t) \
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#define setupvalue(obj,x,t) \
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{ TObject *_o=(obj); _o->tt=(t); _o->value.v=(x); }
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{ TObject *i_o=(obj); i_o->tt=(t); i_o->value.v=(x); }
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#define setobj(obj1,obj2) \
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#define setobj(obj1,obj2) \
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{ TObject *o1=(obj1); const TObject *o2=(obj2); \
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{ TObject *o1=(obj1); const TObject *o2=(obj2); \
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@@ -213,8 +213,8 @@ typedef union Closure {
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*/
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*/
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typedef struct Node {
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typedef struct Node {
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TObject _key;
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TObject i_key;
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TObject _val;
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TObject i_val;
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struct Node *next; /* for chaining */
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struct Node *next; /* for chaining */
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} Node;
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} Node;
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10
lstate.c
10
lstate.c
@@ -1,5 +1,5 @@
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/*
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/*
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** $Id: lstate.c,v 1.85 2002/03/05 16:22:54 roberto Exp roberto $
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** $Id: lstate.c,v 1.86 2002/03/07 18:14:29 roberto Exp roberto $
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** Global State
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** Global State
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@@ -46,7 +46,7 @@ static void stack_init (lua_State *L, lua_State *OL) {
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static void f_luaopen (lua_State *L, void *ud) {
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static void f_luaopen (lua_State *L, void *ud) {
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UNUSED(ud);
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UNUSED(ud);
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/* create a new global state */
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/* create a new global state */
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L->_G = luaM_new(L, global_State);
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L->l_G = luaM_new(L, global_State);
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G(L)->strt.size = 0;
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G(L)->strt.size = 0;
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G(L)->strt.nuse = 0;
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G(L)->strt.nuse = 0;
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G(L)->strt.hash = NULL;
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G(L)->strt.hash = NULL;
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@@ -91,7 +91,7 @@ LUA_API lua_State *lua_newthread (lua_State *OL) {
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lua_lock(OL);
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lua_lock(OL);
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L = luaM_new(OL, lua_State);
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L = luaM_new(OL, lua_State);
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preinit_state(L);
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preinit_state(L);
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L->_G = OL->_G;
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L->l_G = OL->l_G;
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OL->next->previous = L; /* insert L into linked list */
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OL->next->previous = L; /* insert L into linked list */
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L->next = OL->next;
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L->next = OL->next;
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OL->next = L;
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OL->next = L;
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@@ -111,7 +111,7 @@ LUA_API lua_State *lua_open (void) {
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L = luaM_new(NULL, lua_State);
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L = luaM_new(NULL, lua_State);
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if (L) { /* allocation OK? */
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if (L) { /* allocation OK? */
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preinit_state(L);
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preinit_state(L);
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L->_G = NULL;
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L->l_G = NULL;
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L->next = L->previous = L;
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L->next = L->previous = L;
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if (luaD_runprotected(L, f_luaopen, NULL) != 0) {
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if (luaD_runprotected(L, f_luaopen, NULL) != 0) {
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/* memory allocation error: free partial state */
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/* memory allocation error: free partial state */
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@@ -146,7 +146,7 @@ static void close_state (lua_State *L) {
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lua_assert(G(L)->roottable == NULL);
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lua_assert(G(L)->roottable == NULL);
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luaS_freeall(L);
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luaS_freeall(L);
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luaM_freearray(L, G(L)->Mbuffer, G(L)->Mbuffsize, char);
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luaM_freearray(L, G(L)->Mbuffer, G(L)->Mbuffsize, char);
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luaM_freelem(NULL, L->_G);
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luaM_freelem(NULL, L->l_G);
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}
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}
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luaE_closethread(NULL, L);
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luaE_closethread(NULL, L);
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}
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}
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6
lstate.h
6
lstate.h
@@ -1,5 +1,5 @@
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/*
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/*
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** $Id: lstate.h,v 1.77 2002/02/14 21:47:29 roberto Exp roberto $
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** $Id: lstate.h,v 1.78 2002/03/07 18:11:51 roberto Exp roberto $
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** Global State
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** Global State
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@@ -132,7 +132,7 @@ struct lua_State {
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StkId stack; /* stack base */
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StkId stack; /* stack base */
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CallInfo *end_ci; /* points after end of ci array*/
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CallInfo *end_ci; /* points after end of ci array*/
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CallInfo *base_ci; /* array of CallInfo's */
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CallInfo *base_ci; /* array of CallInfo's */
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global_State *_G;
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global_State *l_G;
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struct lua_longjmp *errorJmp; /* current error recover point */
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struct lua_longjmp *errorJmp; /* current error recover point */
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UpVal *openupval; /* list of open upvalues in this stack */
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UpVal *openupval; /* list of open upvalues in this stack */
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lua_State *next; /* circular double linked list of states */
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lua_State *next; /* circular double linked list of states */
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@@ -145,7 +145,7 @@ struct lua_State {
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};
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};
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#define G(L) (L->_G)
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#define G(L) (L->l_G)
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void luaE_closethread (lua_State *OL, lua_State *L);
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void luaE_closethread (lua_State *OL, lua_State *L);
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6
ltable.h
6
ltable.h
@@ -1,5 +1,5 @@
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/*
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/*
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** $Id: ltable.h,v 1.1 2001/11/29 22:14:34 rieru Exp rieru $
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** $Id: ltable.h,v 1.40 2002/02/14 21:41:08 roberto Exp roberto $
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** Lua tables (hash)
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@@ -11,8 +11,8 @@
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#define node(t,i) (&(t)->node[i])
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#define node(t,i) (&(t)->node[i])
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#define key(n) (&(n)->_key)
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#define key(n) (&(n)->i_key)
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#define val(n) (&(n)->_val)
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#define val(n) (&(n)->i_val)
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#define settableval(p,v) setobj(cast(TObject *, p), v)
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#define settableval(p,v) setobj(cast(TObject *, p), v)
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@@ -1,5 +1,5 @@
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/*
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/*
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** $Id: luadebug.h,v 1.1 2001/11/29 22:14:34 rieru Exp rieru $
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** $Id: luadebug.h,v 1.24 2002/02/08 22:42:41 roberto Exp roberto $
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** Debugging API
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** Debugging API
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** See Copyright Notice in lua.h
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** See Copyright Notice in lua.h
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*/
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*/
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@@ -38,7 +38,7 @@ struct lua_Debug {
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int linedefined; /* (S) */
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int linedefined; /* (S) */
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char short_src[LUA_IDSIZE]; /* (S) */
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char short_src[LUA_IDSIZE]; /* (S) */
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/* private part */
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/* private part */
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int _ci; /* active function */
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int i_ci; /* active function */
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};
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};
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Reference in New Issue
Block a user