macros "growvector" and "reallocvector" more compact
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12
ldo.c
12
ldo.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ldo.c,v 1.34 1999/02/22 14:17:24 roberto Exp roberto $
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** $Id: ldo.c,v 1.35 1999/02/22 19:23:36 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@@ -43,13 +43,12 @@ void luaD_init (void) {
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}
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void luaD_checkstack (int n)
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{
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void luaD_checkstack (int n) {
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struct Stack *S = &L->stack;
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if (S->last-S->top <= n) {
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StkId top = S->top-S->stack;
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int stacksize = (S->last-S->stack)+1+STACK_UNIT+n;
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S->stack = luaM_reallocvector(S->stack, stacksize, TObject);
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int stacksize = (S->last-S->stack)+STACK_UNIT+n;
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luaM_reallocvector(S->stack, stacksize, TObject);
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S->last = S->stack+(stacksize-1);
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S->top = S->stack + top;
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if (stacksize >= STACK_LIMIT) { /* stack overflow? */
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@@ -65,8 +64,7 @@ void luaD_checkstack (int n)
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/*
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** Adjust stack. Set top to the given value, pushing NILs if needed.
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*/
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void luaD_adjusttop (StkId newtop)
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{
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void luaD_adjusttop (StkId newtop) {
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int diff = newtop-(L->stack.top-L->stack.stack);
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if (diff <= 0)
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L->stack.top += diff;
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