revamping the incremental collector

Some simplifications (not counting bytes, couting only slots visited;
no more 'gcfinnum'); more GC parameters; using vararg in 'lua_gc' to
set parameters in different GC modes
This commit is contained in:
Roberto Ierusalimschy
2017-05-26 16:14:29 -03:00
parent 4804bbd9bb
commit 72d82a296c
7 changed files with 209 additions and 199 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: lstate.c,v 2.138 2017/04/24 16:59:26 roberto Exp roberto $
** $Id: lstate.c,v 2.139 2017/05/04 13:32:01 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
@@ -28,14 +28,6 @@
#include "ltm.h"
#if !defined(LUAI_GCPAUSE)
#define LUAI_GCPAUSE 200 /* 200% */
#endif
#if !defined(LUAI_GCMUL)
#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
#endif
/*
** a macro to help the creation of a unique random seed when a state is
@@ -328,9 +320,9 @@ LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
g->twups = NULL;
g->totalbytes = sizeof(LG);
g->GCdebt = 0;
g->gcfinnum = 0;
g->gcpause = LUAI_GCPAUSE;
g->gcstepmul = LUAI_GCMUL;
g->gcstepsize = LUAI_GCSTEPSIZE;
for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
/* memory allocation error: free partial state */